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Based on our record, WebRTC seems to be a lot more popular than SockJS. While we know about 45 links to WebRTC, we've tracked only 2 mentions of SockJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
SockJS is a library that mimics the native WebSockets API. Additionally, it will fall back to HTTP whenever a WebSocket fails to connect, or if the browser being used doesn’t support WebSockets. Like WS, SockJS requires a server counterpart; its maintainers provide both a JavaScript client library and a Node.js server library. - Source: dev.to / 7 months ago
SockJS is a JavaScript library that provides communication between the client and the server in a way similar to the native WebSockets API. SockJS functions with a server counterpart in the form of sockjs-node and SockJS-client, a JavaScript client library. - Source: dev.to / over 2 years ago
You might also consider assessing complementary or alternative technologies; WebSocket and HTTP aren’t the only options when it comes to real-time communication, after all. WebRTC is similar to WebSocket, with the key difference being that it’s used to implement peer-to-peer connections without relying on a server. That can be especially helpful for video calls, allowing participants to communicate directly... - Source: dev.to / 3 months ago
We use WebRTC to gain access to a user’s camera and microphone using the getUserMedia method. Typically, I would gain access to both of these from the same call. However, our experience requires the camera to flip from facing the environment to facing the user and I noticed that the small period of time the flip occurred (and microphone wasn’t available) contributed to a bit of audio lagging in the final recorded... - Source: dev.to / 5 months ago
Low latency streaming (<500ms): The Video SDK's infrastructure is built with WebbRTC, which helps to deliver secure and ultra-low latency video streams to all audiences at different bandwidths. - Source: dev.to / 8 months ago
Web Real-Time Communication (WebRTC) is a technology developed by Google in 2013 for peer-to-peer communication. WebRTC enables web browsers to capture audio, video, exchange data, and teleconferencing without plugins or intermediaries. WebRTC achieve these through APIs and protocols that interact with one another. WebRTC media streaming when used with SocKet.IO will produce an application that streams media and... - Source: dev.to / 8 months ago
Possibly you what to look into WebRTC: https://webrtc.org/. Source: about 1 year ago
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