Based on our record, Socket.io seems to be a lot more popular than Firebase Cloud Messaging. While we know about 718 links to Socket.io, we've tracked only 38 mentions of Firebase Cloud Messaging. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Previously we created a chat with pusher. But this time we are going to do it with Socket.io. Socket.io is a NodeJS library. With it we can create our own servers. This is cheaper than using pusher server and we have more control on the code. - Source: dev.to / 9 days ago
The first is the script tag in the head of our HTML document that loads the Socket.IO client library. This script tag includes the Socket.IO client library that will communicate with our socket.io server from the code above. - Source: dev.to / 27 days ago
Before diving into this tutorial, if you find microservices mysterious, check out my previous article for a detailed explanation. In this hands-on tutorial, we'll build a real-time chat server using Node.js, Socket.io, RabbitMQ, and Docker. Get ready for a practical journey into the world of microservices! Let's begin. - Source: dev.to / 3 months ago
Now we will be implementing socket logic using socket.io for building websockets. This library provides an abstraction layer on top of WebSockets, simplifying the process of creating real-time applications. For better maintainability, it is recommended to create a separate file for socket calls. To do this, navigate to the src folder, create a folder named services, and inside it, create a file named socket.ts... - Source: dev.to / 4 months ago
Hi I made a chat app using socket.io it worked fine locally but when I deployed the app on render.com socket is not working properly I have to refresh the page to see new messages please help... Source: 5 months ago
Push Notifications allow PWAs to send real-time updates and messages to users, similar to native apps. React itself doesn't handle push notifications directly, but you can integrate third-party libraries like Firebase Cloud Messaging (FCM) to enable this functionality. - Source: dev.to / 13 days ago
Each mobile operating system provides its own solution for native application push notifications, so they can be tricky to integrate into your app. In Android, the mechanism native applications use for push notifications is Firebase Cloud Messaging (FCM) notifications. PubNub has taken FCM one step further and integrated the use of Firebase Cloud Messaging notifications into the PubNub Real-time Communications... - Source: dev.to / 2 months ago
Firebase Cloud Messaging, or FCM, is a service by Google that allows you to send notifications to Android and iOS devices. It is widely used and known for its reliability and scalability. It's also free up to a specific limit, making it an attractive option for startups and small businesses. - Source: dev.to / 8 months ago
I don’t see why not. I don’t have much experience with firebase myself I’ve always just contacted APNS etc directly via NodeJS. Maybe these docs will help you. Source: 11 months ago
And Firebase is being used for push notifications using FCM (Firebase Cloud Messaging). Source: 12 months ago
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
OneSignal - Customer engagement platform used by over 1 million developers and marketers; the fastest and most reliable way to send mobile and web push notifications, in-app messages, emails, and SMS.
SignalR - SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.
RabbitMQ - RabbitMQ is an open source message broker software.
PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.