SimScale is the world’s first cloud-native SaaS engineering simulation platform, giving engineers and designers immediate access to digital prototyping early in the design stage, throughout the entire R&D cycle, and across the entire enterprise. By providing instant access to a single fluid, thermal, and structural simulation tool built on the latest cloud computing technology, SimScale has moved high-fidelity physics simulation technology from a complex and cost-prohibitive desktop application to a user-friendly web application, accessible to any designer and engineer in the world.
Based on our record, GDevelop seems to be a lot more popular than SimScale. While we know about 78 links to GDevelop, we've tracked only 1 mention of SimScale. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
After you brush up the theory, you can take it to the next level by trying out some sample tutorials using the existing tools or any of the free tools available. (I personally prefer cloud native tools like SimScale, Onshape(for CAD design) to avoid any specific hardware requirements). Source: almost 2 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 23 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 9 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 9 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
MATLAB - A high-level language and interactive environment for numerical computation, visualization, and programming
Godot Engine - Feature-packed 2D and 3D open source game engine.
Autodesk Fusion 360 - Integrated CAD, CAM, and CAE featuring collaborative editing and cloud-based computation.
Unity - The multiplatform game creation tools for everyone.
Wolfram Mathematica - Mathematica has characterized the cutting edge in specialized processing—and gave the chief calculation environment to a large number of pioneers, instructors, understudies, and others around the globe.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.