Shipyard creates and manages your ephemeral environments. It gives you a unique shareable environment for every branch and PR, making it easy for Developer/Product/QA teams to collaborate securely and efficiently.
Our plug-and-play solution allows teams to collaborate seamlessly, shortening their feedback loops. Shipyard integrates directly with your existing workflow via one-click GitOps.
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Based on our record, Shipyard.Build seems to be more popular. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hey folks, here with Shipyard (we solve pre-production bottlenecks with managed full-stack ephemeral environments), and I'm plugging our blog post that Docker Compose co-creator Aanand Prasad wrote for us about the lessons learned in and after writing Compose. Source: over 1 year ago
*Disclaimer: I work for Shipyard and have very biased feelings towards ephemeral environments as you might be able to tell from my UN*. Source: over 1 year ago
We’ve been building Shipyard to help developers deploy code to production faster and reduce cloud infrastructure costs. Shipyard uses your docker-compose files to automatically build ephemeral full-stack environments for E2E testing whenever a PR is created. Source: almost 2 years ago
Shipyard (https://shipyard.build/) | New York, NY or Remote, US | Full-Time | Founding Account Exec Shipyard accelerates the way software teams build and deliver products by automating the lifecycle of full-stack ephemeral environments for on every pull request. Rather than reviewing and testing features on shared, unreliable environments, software teams can collaborate centrally and securely in short-lived... - Source: Hacker News / about 2 years ago
We’ll be joined by special guest Amrisha Sinha of MaestroQA, to hear how her team has successfully implemented E2E testing with CircleCI + Shipyard. - Source: dev.to / about 2 years ago
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