This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Shadertoy. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I want to use some art from shadertoy.com as wallpaper. Source: 8 months ago
Https://shadertoy.com is a great way to explore shaders. - Source: Hacker News / 11 months ago
Im making a mod and I found a nice shader on shadertoy.com, so I pasted the code into a .txt file and linked it all up in the manifest, and the shader didnt work. This is my first time making a mod, so can someone please tell me how to import shaders? Source: about 1 year ago
First learn a little basic of lua, then I recommend you learn c++ opengl shaders if you are interested about various effects (explore shadertoy.com for examples). Then just learn the DCTL structure and glsl-dctl conversions. Then learn about fuse plugin structure and implement the shader in it. Then your plugin is ready! You have to take lots of reference from other fuses because there are no video tutorials about... Source: about 1 year ago
Regarding a website to share shaders, you can try http://shadertoy.com. Source: about 1 year ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 25 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
The Book of Shaders - Extensive guide through fragment shaders with live coding examples
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
KodeLife - Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.
Godot Engine - Feature-packed 2D and 3D open source game engine.