Software Alternatives & Reviews

Shadertoy VS Shade - Pro Shader Editor

Compare Shadertoy VS Shade - Pro Shader Editor and see what are their differences


Build shaders, share them, and learn from the best community.

Create shaders on iPad or iPhone with a full-featured node based interface.
Shadertoy Landing Page
Shadertoy Landing Page
Shade - Pro Shader Editor Landing Page
Shade - Pro Shader Editor Landing Page

Shadertoy videos

ShaderToy to Shaderlab

Shade - Pro Shader Editor videos

No Shade - Pro Shader Editor videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Shadertoy and Shade - Pro Shader Editor)
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67%
33%
33
67
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33%
33
100
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Social recommendations and mentions

Based on our record, Shadertoy seems to be more popular. It has been mentiond 28 times since March 2021. We are tracking product recommendations and mentions on Reddit, HackerNews and some other platforms. They can help you identify which product is more popular and what people think of it.

Shadertoy mentions (28)

  • What is this game style called?
    Shadertoy.com has some opensrce examples on the core ideas, and youtube videos explain the concept of wolfenstein.perspective. - Source: Reddit / 4 days ago
  • I’ve been seeing these types of abstract diagrams on Instagram lately. Does anyone have an actual name for this style of art? I’m wondering how I can go about making similar shapes and concepts. Thank you
    Also check out shadertoy.com which lets you create and share GLSL shaders and "demos". If you decide you want to learn to make shaders, be sure to check out https://thebookofshaders.com/ for free guided / interactive learning. - Source: Reddit / 16 days ago
  • Glass study
    I think what you described is just the nature of this method. There usually is a limit on how many steps you take along the ray and on how close to the object you test. I think for this scene I had it set up to something like 100 and 0.0001. You can check shadertoy.com for reference on ray marching. But in general you are right. For simple scenes with planes and spheres it is far less efficient than ray tracing.... - Source: Reddit / 21 days ago
  • Unity As Animation Framework
    Yes, and you could become a very good effects programmer if you were to take this route. When people see Animation in a sentence with Unity they're going to think "Character Animation". The resource you provided is something more closely related to shader programming (check out ShaderToy). Any time you see abstract or detailed effects it's usually done with in a shader programming language. Shaders programs are... - Source: Reddit / 29 days ago
  • Does anybody do animated music videos?
    I've been writing a program to streamline my ability to turn shader programs into seamless loops for my music. Feel free to check out my insta to see if you like my style, or Shadertoy to see the kind of graphics my program can accommodate. If you're looking for something relatively cheap in effort that most artists won't even be capable of replicating get @ me. - Source: Reddit / about 1 month ago
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Shade - Pro Shader Editor mentions (0)

We have not tracked any mentions of Shade - Pro Shader Editor yet. Tracking of Shade - Pro Shader Editor recommendations started around Mar 2021.

What are some alternatives?

When comparing Shadertoy and Shade - Pro Shader Editor, you can also consider the following products

Shader Editor - Android app to create GLSL shaders and use them as live wallpaper

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

KodeLife - Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.

The Book of Shaders - Extensive guide through fragment shaders with live coding examples

GLSL Sandbox - An online GSGL Shader Gallery and live development tool.

ShaderWorkshop - Qt based, interactive GLSL fragment shader editor

User reviews

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