RealityMAX is the go-to platform for 3D design collaboration, product visualization, and augmented shopper engagement. Combine multiple models and objects in almost any 3D/2D format (we support .glb, .gltf, .fbx, .3dm, .obj, .dae, .stl, .3ds, .3mf, .png, .jpeg/jpg, .heic/.heif, .webp, and more – also zipped folders). Visualize and manipulate 3D objects. Create Smart Materials that adapt automatically as you transform the object. Invite teammates and clients to work with you in the same virtual environment. Share your creations as a Web 3D or AR experience with call-to-action buttons (also through password-protected links and QR Codes). Insert interactive 3D in your website or app easily with a copy-and-paste embed code. Track visits to your scenes.
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Great for editing models and putting together complex scenes directly in the browser. I have used it for several interior design projects and it worked smoothly all the time. Also cool that you can share your stuff in augmented reality with a couple of clicks. That made my clients go crazy >D
RealityMAX is a free 3D editing platform for professionals that lets users visualize their models online, safeguard their copyright, and output in AR, Web AR, and VR. Its real-time collaboration feature makes it ideal for professionals like architects, designers, and engineers. Additionally, it allows easy editing of materials and models, making it a go-to solution for anyone needing a powerful and user-friendly platform.
Based on our record, Shadertoy seems to be more popular. It has been mentiond 58 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I want to use some art from shadertoy.com as wallpaper. Source: 7 months ago
Https://shadertoy.com is a great way to explore shaders. - Source: Hacker News / 9 months ago
Im making a mod and I found a nice shader on shadertoy.com, so I pasted the code into a .txt file and linked it all up in the manifest, and the shader didnt work. This is my first time making a mod, so can someone please tell me how to import shaders? Source: 11 months ago
First learn a little basic of lua, then I recommend you learn c++ opengl shaders if you are interested about various effects (explore shadertoy.com for examples). Then just learn the DCTL structure and glsl-dctl conversions. Then learn about fuse plugin structure and implement the shader in it. Then your plugin is ready! You have to take lots of reference from other fuses because there are no video tutorials about... Source: 11 months ago
Regarding a website to share shaders, you can try http://shadertoy.com. Source: 11 months ago
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