Software Alternatives & Reviews

Shadertoy VS KodeLife

Compare Shadertoy VS KodeLife and see what are their differences


Build shaders, share them, and learn from the best community.

Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.
Shadertoy Landing Page
Shadertoy Landing Page
KodeLife Landing Page
KodeLife Landing Page

Shadertoy videos

ShaderToy to Shaderlab

KodeLife videos

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Category Popularity

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Social recommendations and mentions

Based on our record, Shadertoy seems to be a lot more popular than KodeLife. While we know about 28 links to Shadertoy, we've tracked only 1 mention of KodeLife. We are tracking product recommendations and mentions on Reddit, HackerNews and some other platforms. They can help you identify which product is more popular and what people think of it.

Shadertoy mentions (28)

  • What is this game style called?
    Shadertoy.com has some opensrce examples on the core ideas, and youtube videos explain the concept of wolfenstein.perspective. - Source: Reddit / 4 days ago
  • I’ve been seeing these types of abstract diagrams on Instagram lately. Does anyone have an actual name for this style of art? I’m wondering how I can go about making similar shapes and concepts. Thank you
    Also check out shadertoy.com which lets you create and share GLSL shaders and "demos". If you decide you want to learn to make shaders, be sure to check out https://thebookofshaders.com/ for free guided / interactive learning. - Source: Reddit / 16 days ago
  • Glass study
    I think what you described is just the nature of this method. There usually is a limit on how many steps you take along the ray and on how close to the object you test. I think for this scene I had it set up to something like 100 and 0.0001. You can check shadertoy.com for reference on ray marching. But in general you are right. For simple scenes with planes and spheres it is far less efficient than ray tracing.... - Source: Reddit / 21 days ago
  • Unity As Animation Framework
    Yes, and you could become a very good effects programmer if you were to take this route. When people see Animation in a sentence with Unity they're going to think "Character Animation". The resource you provided is something more closely related to shader programming (check out ShaderToy). Any time you see abstract or detailed effects it's usually done with in a shader programming language. Shaders programs are... - Source: Reddit / 29 days ago
  • Does anybody do animated music videos?
    I've been writing a program to streamline my ability to turn shader programs into seamless loops for my music. Feel free to check out my insta to see if you like my style, or Shadertoy to see the kind of graphics my program can accommodate. If you're looking for something relatively cheap in effort that most artists won't even be capable of replicating get @ me. - Source: Reddit / about 1 month ago
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KodeLife mentions (1)

  • Droste shader with video texture
    I'm not entirely sure myself, but if you'd like there's kodelife which can take custom images/videos, supports shadertoy project uniforms as well so you can just paste it in as-is with no trouble. - Source: Reddit / 11 months ago

What are some alternatives?

When comparing Shadertoy and KodeLife, you can also consider the following products

Shader Editor - Android app to create GLSL shaders and use them as live wallpaper

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

ShaderWorkshop - Qt based, interactive GLSL fragment shader editor

The Book of Shaders - Extensive guide through fragment shaders with live coding examples

GLSL Sandbox - An online GSGL Shader Gallery and live development tool.

Shade - Pro Shader Editor - Create shaders on iPad or iPhone with a full-featured node based interface.

User reviews

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