Software Alternatives & Reviews

SDL VS GeeXLab

Compare SDL VS GeeXLab and see what are their differences

SDL logo SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

GeeXLab logo GeeXLab

GeeXLab - cross-platform tool for game development, 3D programming, creative coding and prototyping
  • SDL Landing page
    Landing page //
    2023-09-26
  • GeeXLab Landing page
    Landing page //
    2022-08-01

SDL videos

Useful review features in SDL Trados Studio

More videos:

  • Review - Reviewing translations in SDL Trados Studio 2019
  • Review - Doral SDL-A All-Season TIRE REVIEW + SNOW

GeeXLab videos

RGB LED Matrix demo (Raspberry Pi 4 + GeeXLab): Shadertoy demo

More videos:

  • Review - Raspberry Pi Zero W Test VLC HD + Geexlab GL2.1 Env Mapping

Category Popularity

0-100% (relative to SDL and GeeXLab)
Game Engine
73 73%
27% 27
Game Development
71 71%
29% 29
Localization
100 100%
0% 0
3D Game Engine
73 73%
27% 27

User comments

Share your experience with using SDL and GeeXLab. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, SDL seems to be a lot more popular than GeeXLab. While we know about 18 links to SDL, we've tracked only 1 mention of GeeXLab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SDL mentions (18)

  • How was Pico8 made?
    In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 1 year ago
  • How does one make their own GUI from scratch? (no GUI libraries)
    You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 1 year ago
  • I want to become a game dev one day, can you guys help me?
    You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 1 year ago
  • what #include<iostream> does in C++ Program ?
    Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 1 year ago
  • which Library is used to Develop 2D Game in C++ ?
    To Develop 2D Game mostly Game Developer Prefers to use SDL Library it is Simple Media Layer originally Written in C Language but compatible with C++ and run Natively. The website of Libsdl is https://libsdl.org. It is free to use. Source: over 1 year ago
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GeeXLab mentions (1)

  • Shadertoy Apple I Emulator
    That is my approach as well, or using native tools like GeekXLab (https://geeks3d.com/geexlab). Unfortunely good debuging tools for 3D Web API isn't a priority even after 10 years, and same applies to WebGPU roadmap. - Source: Hacker News / about 2 years ago

What are some alternatives?

When comparing SDL and GeeXLab, you can also consider the following products

Rev.com - Transcriptions, captions, and subtitles that are affordable, fast, and high-quality.

Unity - The multiplatform game creation tools for everyone.

Lilt - A Twitter text adventure

LOVE 2D - Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua.

One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.

Amulet - Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation.