Based on our record, Screeps should be more popular than Brogue. It has been mentiond 41 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've heard about Screeps which is close to what you describe: https://screeps.com/. - Source: Hacker News / 6 months ago
I have tried Screeps in the past, and I'm not a huge fan. I really like Stone Story, but they do not have an easy way to take your saves across multiple platforms -- you have to manually import/export your save. Source: 8 months ago
-For JavaScript, my advice would be to introduce coding games. That way it's more fun and the environment would be set up better (less worrying about deep technical errors). The two games that come to mind are Bitburner (free) and Screeps (free offline/paid online), though they both have their own learning curves and require actual coding; so for a 9 year old YMMV greatly. Source: 11 months ago
A good, existing example I'd like to show you is Screeps: https://screeps.com/ Personally, when I'm in the mindset of playing that game, I can't help but come back to my bot every 30 minutes to see if it's performing well. When I see that it's doing something strange, I take notes and can't stop thinking about possible solutions. When I'm not in the mood to play (i.e. Analyze the bot or program more... - Source: Hacker News / 12 months ago
I organised a small team to develop a screeps bot. Other teams made their own basic, but amusing game or explored interesting technologies. A few teams even worked on things related to the business. Source: about 1 year ago
I believe the original author of most of this content was Brian Walker, creator of brogue, which uses Dijkstra maps to great effect. In my opinion, brogue is the greatest 'modern' traditional roguelike. Latest 'community' version: https://github.com/tmewett/BrogueCE original game: https://sites.google.com/site/broguegame/. - Source: Hacker News / over 1 year ago
The Ground Gives Way and Brogue(follow the link to the Community Edition) are, in my opinion, the best introductions to traditional roguelikes out there. Source: over 1 year ago
To start, I would recommend Brogue or The Ground Gives Way. Both are very simplified and have an accessible, modern approach. Tales of Maj'Eyal, while more complex, also a more modern game feel to it that might be appealing. There are two main types of roguelike gameplay: dungeon delvers, and expansive open worlds. Both Brogue and TGGW are the former, so it's easy to jump into a game, get the basic idea, and get... Source: over 1 year ago
Personally, I very much recommend Brogue (its subreddit). It's a difficult game, but it is free and will certainly scratch that problemsolve-itch. Say, you are on a stroll alongside a cliff, and you come across a nasty group of spearwielding goblins, backed up by priests that cover them in magical shields? This encounter is not a nut that you can crack by engaging them head on, as you only have a dagger as of now.... Source: over 1 year ago
Great news! For Brogue, [Brian Walker’s email](penderprime@gmail.com) is public so you can reach out to him there to ask if he’s cool with it. Source: over 1 year ago
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