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Based on our record, Scratch seems to be a lot more popular than Tiny C Compiler. While we know about 558 links to Scratch, we've tracked only 33 mentions of Tiny C Compiler. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 11 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
For what it's worth you can implement a C compiler in under 10kLOC. The chibi C compiler is only a few thousand lines [1]. There is also Cake [2] and the tiny C compiler [3] which are both relatively small. [1] https://github.com/rui314/chibicc [3] https://bellard.org/tcc/. - Source: Hacker News / about 2 months ago
I was going to say, the list should include something by Fabrice Bellard. Tiny C Compiler is one. https://bellard.org/tcc/ I was thinking, maybe first version/commit of QEMU would be interesting to read. - Source: Hacker News / 9 months ago
I occasionally use tcc (https://bellard.org/tcc/) like an interpreter (`tcc -run`), it's convenient for certain odd tasks. Not so much for interactive stuff, but if I'm building little PoCs for an idea that will get dropped into a C project, or fiddling with structs work out how something should/is being stored, or in situations where I'm making stuff that interacts with or examples based on C code and I want to... - Source: Hacker News / 12 months ago
This reminded me the idea of compilers bootstrapping (https://news.ycombinator.com/item?id=35714194). That is, now you can code in SectorC some slightly more advanced version of C capable of compiling TCC (https://bellard.org/tcc/), and then with TCC you can go forward to GCC and so on. - Source: Hacker News / 12 months ago
The tinyc compiler reads scripts like a c-interpreter, with shebang and all. Source: about 1 year ago
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