Candli is a SaaS educational video game making tool. Candli combines traditional art creation with visual programming in a unique way. With Candli, a person with no prior training can scan their own drawings and pictures, and with a handful of visual rules, assemble them into a fully-functional video game. Then, in one click, they can share it online with their friends.
Candli's built-in content creation features include multi-frame animation, sound effect recording, music mixing. Candli comes with AI-powered tutorials that adapt to the learner, and works on any device, from phone to desktop. When used in schools, Candli offers a teacher dashboard allowing to keep track of the progress of the whole classroom.
Candli is based on academic research done at the Game Technology Center of the ETH Zurich.
Candli's answer:
The combination of very quick asset capture, fast touch-supported level creation, and intuitive visual programming allows anyone to create their own game. Their grow path is supported by AI-powered tutorials that provide custom-tailored hint whenever they are needed.
Candli's answer:
It is quicker, easier and more enjoyable to make games with Candli than with the competitors. Candli's visual programming language is simpler than the Scratch one for example, but its (game) object-oriented approach makes it as powerful.
Candli's answer:
Anyone who is interested in creating video games or learning coding, or wants to give life to drawings or other visual art, from 8+.
Candli's answer:
Candli started as a research project at the ETH Zürich (Switzerland) Game Technology Center. When seeing the enthusiasm and engagement of the user study participants, we decided to create a spin-off company to offer this technology to the wider world.
Candli's answer:
Programming languages: Rust and Typescript, Postgresql database, WebGL.
Candli's answer:
Based on our record, Scratch seems to be more popular. It has been mentiond 569 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I anticipate my kid needing to live in a word with capitalism, it doesn't ncessarily mean that they need a Mastercard at 4 years old. Same with many other things: condoms, keys to a car, access to alcohol. There is a time for everything, and at the age of 4, a young human probably has not yet maxxed out on analog stimuli opportunities. I learned YouTube when it came out in 2006 and I was 21. I've got 19 years of... - Source: Hacker News / about 1 month ago
I've always been fascinated by the technology. I spent many hors playing video games and the first dive into the world of development was when I had to code a game on Scratch. The excercise looked pretty easy: Create a Tamagotchi-like game. Let me tell you - It wasn't easy at all for someone of a young age! There were many things that I needed to pay attention to: Things I have never heard of before! - Source: dev.to / 6 months ago
I would be surprised if your first program was C++? Specifically, getting a decent C++ toolchain that can produce a meaningful program is not a small thing? I'm not sure where I feel about languages made for teaching and whatnot, yet; but I would be remiss if I didn't encourage my kids to use https://scratch.mit.edu/ for their early programming. I remember early computers would boot into a BASIC prompt and I... - Source: Hacker News / 6 months ago
I've been teaching a teenager how to code with smalltalk (Scratch): https://scratch.mit.edu/. - Source: Hacker News / 7 months ago
A good place to start with kids that age is Scratch: https://scratch.mit.edu/. - Source: Hacker News / 8 months ago
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