Software Alternatives, Accelerators & Startups

RtAudio VS Amazon GameLift

Compare RtAudio VS Amazon GameLift and see what are their differences

RtAudio logo RtAudio

RtAudio is a set of C++ classes that provide a common API for realtime audio input/output across...

Amazon GameLift logo Amazon GameLift

Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.
  • RtAudio Landing page
    Landing page //
    2022-01-24
  • Amazon GameLift Landing page
    Landing page //
    2023-03-23

RtAudio videos

How to Install RtAudio on the Raspberry pi

Amazon GameLift videos

Amazon Gamelift: Amazon Gamelift Dedicated Game Server Hosting Made Easy

More videos:

  • Review - Creating realtime game servers in minutes with Amazon GameLift

Category Popularity

0-100% (relative to RtAudio and Amazon GameLift)
Development Tools
100 100%
0% 0
Game Development
14 14%
86% 86
Game Engine
26 26%
74% 74
Rapid Application Development

User comments

Share your experience with using RtAudio and Amazon GameLift. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Amazon GameLift seems to be more popular. It has been mentiond 13 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

RtAudio mentions (0)

We have not tracked any mentions of RtAudio yet. Tracking of RtAudio recommendations started around Mar 2021.

Amazon GameLift mentions (13)

  • Why does BHVR refuse to acknowledge this? I went out of my way to upgrade my internet since 2021 to have 35-45ms ping, but killers like this can VPN or play on dial-up and it goes in their favour? Why am I being punished for having good internet?
    You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
  • Nexon's in-house notice spread in KR community
    There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
  • Looking for free advice
    Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • What's New with AWS: Amazon GameLift launches new console experience
    Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
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What are some alternatives?

When comparing RtAudio and Amazon GameLift, you can also consider the following products

PortAudio - PortAudio is a cross platform, open-source, audio I/O library.

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

OpenAL Soft - OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.

XInput - XInput is an API that allows applications to receive input from the Xbox Controller for Windows.

JUCE - JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...