Based on our record, Rev.com seems to be a lot more popular than Pixi.js. While we know about 78 links to Rev.com, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
15. Transcription Services: If you have excellent listening and typing skills, transcription work can be a viable option. Platforms like TranscribeMe and Transcribe Speech to Text | Rev offer transcription gigs that allow you to earn money from home. Source: 9 months ago
It seems like you could send it out to a translation company (like rev.com) and get a .srt that you could re-import back into Premiere. https://www.youtube.com/watch?v=uWlm6ZCfdsQ. Source: about 1 year ago
Freelancing by learning a skill, but also subtitles on rev.com, and if you are proficient at more than one language, try for online (live) translation job. Source: about 1 year ago
There are also things like rev.com or jobsforeditors.com or various other things like teaching english online. Source: about 1 year ago
I've recently started to consider the different ways to make money using my knowledge of english and I found out that I can have a job as a subtitler/captioner, the only problem being that I need to send a video of me speaking in english and you may ask what's the problem with that, well I'm 15 and I'm supposed to be at least 18 to work as a subtitler on this website (rev.com if anyone cares) . Does anyone know... Source: about 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.
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