Resource Tuner lets you view, search, extract, replace, edit, and delete the embedded resources of executable files: icons, strings, images, sounds, dialogs, menus — all that make up the visual part of your Windows programs.
In fact, it allows you to add your own custom branding to an application, change dialog messages, customize toolbar actions, and so on without having access to the actual source code. Resource Tuner offers exciting possibilities even if you aren't a programmer. It's perfect for translators, tweakers, and anyone else who wants a different look and feel for an application.
Resource Tuner offers a thorough look at all of the resources (bitmaps, jpeg, icons, strings, dialogs, PNG, PNG compressed Vista icons, XML, Image Lists, Type Library, version information) in the compiled executable file, and allows you to make modifications without needing to recompile the source code.
It allows you to scan all executable files on all your hard disks and extract all resources found in them (bitmaps, icons, GIF, AVI movies, HTML files, and more) into the folder that you specify.
Resource Tuner is packed with features which make it an essential tool for anyone tweaking another programs. Have fun personalizing any application to your own unique taste. With the powerful Resource Tuner, you no longer need to suffer with ugly default icons and pictures. The usage is very simple, just run the program and then select the EXE, DLL, or MUN file to read the data from. Once you try it, we think you will find it hard to go back to other resource hacking utilities.
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Resource Tuner's answer
Programmers, translators, tweakers, and anyone else who wants a different look and feel for an application.
Resource Tuner's answer
Discover the unique features of this Resource Editor, including how to open problem executable files and edit the hidden data which the other editors simply cannot see, wide range of supported resource types, UPX unpacker, and more.
Resource Tuner's answer
Resource Tuner is about the only tool you would probably trust to modify resources in a PE executable. You will learn the industry standard program for translating and customizing the user interface. Once you try it, we think you will find it hard to go back to other resource hacking utilities.
Based on our record, Ghidra seems to be more popular. It has been mentiond 64 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've got no experience with reverse-engineering executables, but I got a bunch of code-like stuff showing up when I fed ULTIMA.EXE to Ghidra and told it to analyze it with all the flags set. Source: 11 months ago
The whole game is written in C++ (game logic intertwined with graphics). Ghidra can help you deconstruct the game binaries, but you need to put in a GREAT great effort to even get a starting point. Cheat Engine has been successful for some purposes, including an AI enabling utility for multiplayer (use with great care!). Source: 11 months ago
What I think you’re talking about is reverse engineering. It’s basically taking a program and analysing the compiled code to attempt to find out how it works. It’s a fairly expansive topic, and fairly tricky to do but look at anything to do with Ghidra to get started. Source: about 1 year ago
Oh also just as an aside Ghidra is a really cool free tool developed by the NSA which can reverse engineer software by looking at its executable and recreating the C code from the instructions and static data within. It's another way to get familiarized with the relationship between C code and the instructions it compiles to. Source: about 1 year ago
There exist decompilers and other tools for helping make sense of assembly and that can automate some of the conversion back to higher level languages. In my brief involvement with Slippi I used Ghidra - a tool developed by the NSA, to do some of that kind of work, which I found a little amusing. Source: about 1 year ago
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