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I was struggling with the HTTPS redirection with one of our old URLs and it was so hectic to manage. We didn't have any servers for this domain too. With redirect.pizza, it was so easy and I just needed to add few records to the domain and within 10 hours, it worked perfectly. I highly recommend redirect.pizza. And also their customer service is excellent too.
Based on our record, VisualVM should be more popular than redirect.pizza. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Redirect.pizza - Easily manage redirects with HTTPS support. The free plan includes 10 sources and 100,000 hits per month. - Source: dev.to / 4 months ago
Https://redirect.pizza dumb name but does the trick for free. Source: 12 months ago
Use Redirect Pizza (probably the easiest option). Source: 12 months ago
Hello. I try to use redirect.pizza but it does not work because when I try to set the name it says Wildcards are not allowed. Can somebody help? Source: about 1 year ago
Looks like redirect.pizza supports https redirects and is affordable, I'll use this. Source: about 1 year ago
If you're curious, attach VisualVM and watch the RAM usage graph. You'll notice that Java performs garbage collections long before reaching allocating the maximum amount of RAM allocated, and you can't even feel any performance issue in-game. Source: 12 months ago
Hangs and deadlocks are significantly harder to debug. A first step is taking a thread dump so you can see what each thread in the JVM is currently trying to do. I like VisualVM for this, you can also use the command-line tools jps -l (to list all Java PIDs) and jstack for taking a thread dump. Source: about 1 year ago
The Java VisualVM project is an advanced dashboard for Memory and CPU monitoring. It features advanced resource visualization, as well as process and thread utilization. - Source: dev.to / about 1 year ago
This sounds like a server thread freeze/deadlock/crash or something. I think I would start debugging this using a tool like VisualVM; attach it to the game, wait for the hang, take a thread dump, and check what the server thread is up to. Source: about 1 year ago
Just wanted to chip in to say that /u/UtilFunction is correct. The proper way to measure memory consumption of any Java application independent of which garbage collector is used is to perform a heap dump (which automatically forces a complete garbage collection). I like to use VisualVM for that. Source: about 1 year ago
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