Software Alternatives, Accelerators & Startups

raylib VS Processing

Compare raylib VS Processing and see what are their differences

raylib logo raylib

Cross-platform, open-source game development library in C.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • raylib Landing page
    Landing page //
    2022-07-08
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to raylib and Processing)
Game Engine
100 100%
0% 0
3D
0 0%
100% 100
Game Development
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare raylib and Processing

raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Processing Reviews

We have no reviews of Processing yet.
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Social recommendations and mentions

Based on our record, Processing seems to be a lot more popular than raylib. While we know about 334 links to Processing, we've tracked only 6 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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Processing mentions (334)

  • Processing Foundation 2024 Software Development Grant (pr05): 'New Beginnings' Open Call
    The Processing Foundation is thrilled to announce the open call for pr05 (pronounced “pros”), a new grant and mentorship initiative designed to support the professional growth of early to mid-career software developers through hands-on involvement in open-source projects. This is a unique opportunity to grow as a developer while making a tangible impact on software projects used by millions of creatives, artists,... - Source: dev.to / 15 days ago
  • Our tools shape our selves
    Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / about 2 months ago
  • Let's compile like it's 1992
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 3 months ago
  • Penrose – Penrose
    Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 5 months ago
  • Program a "Weakest link" for myself IRL game
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 6 months ago
View more

What are some alternatives?

When comparing raylib and Processing, you can also consider the following products

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

p5.js - JS library for creating graphic and interactive experiences

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...