D3 allows you to bind arbitrary data to a Document Object Model (DOM), and then apply data-driven transformations to the document. For example, you can use D3 to generate an HTML table from an array of numbers. Or, use the same data to create an interactive SVG bar chart with smooth transitions and interaction.
D3 is not a monolithic framework that seeks to provide every conceivable feature. Instead, D3 solves the crux of the problem: efficient manipulation of documents based on data. This avoids proprietary representation and affords extraordinary flexibility, exposing the full capabilities of web standards such as HTML, SVG, and CSS. With minimal overhead, D3 is extremely fast, supporting large datasets and dynamic behaviors for interaction and animation. D3’s functional style allows code reuse through a diverse collection of official and community-developed modules.
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, D3.js seems to be a lot more popular than raylib. While we know about 161 links to D3.js, we've tracked only 6 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: about 3 years ago
Data Visualization Software is designed to help users create visual representations of their data. These tools are often used to create charts, graphs, and other visualizations that can help users understand their data better. Some popular Data Visualization Software includes Tableau, Power BI, and D3.js. Tableau and Power BI are both powerful data visualization tools, while D3.js is a JavaScript library for... - Source: dev.to / 10 days ago
Interactive User Interface: Developing an interactive UI for visualizing the graph and its communities could make the summarization process more intuitive. Tools like D3.js or Cytoscape.js can be used to create dynamic visualizations. - Source: dev.to / 29 days ago
Yes this was done with a combination of GSAP Scrolltrigger https://gsap.com/docs/v3/Plugins/ScrollTrigger/ and https://d3js.org/. - Source: Hacker News / about 2 months ago
d3 - very power visualization library enabling dynamic visualizations. docs. - Source: dev.to / 3 months ago
Yep, Evidence is doing good work. We were most directly inspired by VitePress; we spent months rewriting both D3’s docs (https://d3js.org) and Observable Plot’s docs (https://observablehq.com/plot) in VitePress, and absolutely loved the experience. But we wanted a tool focused on data apps, dashboards, reports — observability and business intelligence use cases rather than documentation. Compared to Evidence, I’d... - Source: Hacker News / 4 months ago
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Chart.js - Easy, object oriented client side graphs for designers and developers.
Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Plotly - Low-Code Data Apps
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
Highcharts - A charting library written in pure JavaScript, offering an easy way of adding interactive charts to your web site or web application