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Based on our record, Ratchet should be more popular than SignalR. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
1) Do we must need to use some 3rd Party APIs or Libraries like Ratchet, PHP-Push-WebSocket or PHP WebSocket to enable PHP to communicate over WebSocket protocol? Source: 12 months ago
I am using http://socketo.me/ to create the socket server. Source: over 1 year ago
Have you considered using web sockets? Check out Ratchet PHP http://socketo.me/. Once the client and server make a connection your server can send notifications to the client while that connection is open. Source: over 1 year ago
Nice work. I have something similar I built on Ratchet, I looked at Socket.io in the early days but shelved plans to run a Node backend. Your front end looks a lot more appealing than mine does. ;). Source: about 2 years ago
However, the websockets server is based on a php package http://socketo.me/ , and sometimes that mini-app goes down without warning, leaving the chat to fallback to an old-school chat-archive. Even monitoring and being certain that the chat websocket server is -up- isn't obvious. - Source: dev.to / over 2 years ago
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 11 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
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