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Raphael VS Three.js

Compare Raphael VS Three.js and see what are their differences

Raphael logo Raphael

Raphael.js is an Object Oriented drawing library. It is good at making in-depth diagrams with complex interactions.

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
  • Raphael Landing page
    Landing page //
    2023-03-22
  • Three.js Landing page
    Landing page //
    2019-05-05

Raphael features and specs

  • Cross-Browser Compatibility
    Raphael ensures that vector graphics are rendered consistently across all major browsers, including older versions of Internet Explorer, making it a reliable choice for projects needing widespread compatibility.
  • Scalability
    Being a vector graphics library, Raphael allows for graphics that can be scaled to any size without loss of quality, which is ideal for responsive and high-resolution designs.
  • Animation Support
    Raphael provides straightforward methods to create animations, enabling developers to enhance user experiences with interactive and dynamic illustrations.
  • Simple API
    The API is intuitive and straightforward, making it accessible for developers who may be new to vector graphics or need to implement features quickly.
  • Lightweight
    The library is relatively small in size, which helps in maintaining fast load times and performance efficiency in web applications.

Possible disadvantages of Raphael

  • Limited to 2D Graphics
    Raphael is built specifically for 2D vector graphics, which may not be suitable for projects that require 3D capabilities.
  • Performance on Complex Graphics
    Handling very complex or resource-intensive graphics and animations can lead to performance issues, particularly on less powerful devices.
  • No Longer Actively Maintained
    As of the latest information, Raphael has seen a decline in active maintenance and new feature development, which can be a concern for future-proofing projects.
  • SVG and VML Limitations
    Reliance on SVG and VML can sometimes result in limited functionalities compared to modern native graphics solutions and libraries.
  • Growing Alternatives
    With the advancement of web technologies, newer libraries and frameworks may offer more features, performance, and community support, making Raphael less competitive.

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

Raphael videos

NECA Teenage Mutant Ninja Turtles 1990 Movie Raphael (Gamestop Exclusive) | Video Review

More videos:

  • Review - Raphael & Robin Batman vs TMNT DC Collectibles Figure Review
  • Review - Nickelodeon Teenage Mutant Ninja Turtles Raphael Figure Review

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to Raphael and Three.js)
Javascript UI Libraries
Charting Libraries
23 23%
77% 77
Flowcharts
0 0%
100% 100
Data Visualization
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Raphael and Three.js

Raphael Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library. Raphaël uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create...

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js seems to be a lot more popular than Raphael. While we know about 247 links to Three.js, we've tracked only 2 mentions of Raphael. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Raphael mentions (2)

Three.js mentions (247)

  • Turn your phone into a wireless Joy-Con with SyncoPath
    The phone in the codepath sample got rendered using Three.js. For fun, I also added some beep sound generated using ZZfx when you tap. - Source: dev.to / about 1 month ago
  • How to Build a Portfolio Website with React
    Also, to make your portfolio stand out to recruiters and clients, you can add some creative and interactive animations to it. The following libraries can help you easily do this: Framer Motion, tsParticles, and Three.js. - Source: dev.to / 3 months ago
  • Rant: state of generative AI in code generation.
    In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 3 months ago
  • My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback
    After he's done with v2, might I propose... THE GAMEY GAME 3D ?? https://threejs.org/ I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today. - Source: Hacker News / 5 months ago
  • Optimizing Three.js: 4 Key Techniques
    But code can also create something visually stunning, something everyone can appreciate. This is where tools like Three.js shine. However, Three.js can be heavy, especially when used in a dynamic web page accessed by devices with varying computational power. - Source: dev.to / 5 months ago
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What are some alternatives?

When comparing Raphael and Three.js, you can also consider the following products

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

p5.js - JS library for creating graphic and interactive experiences

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Highcharts - A charting library written in pure JavaScript, offering an easy way of adding interactive charts to your web site or web application

Pixi.js - Fast lightweight 2D library that works across all devices

Shield UI Charts - JavaScript Chart Types - Our HTML5 and JavaScript chart is a fast, feature-rich data visualization control. It offers over 23 different chart types and flexible API for additional customization.