This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Quill. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Create a new article page - will use "Quill Editor" for example, it will give us the possibility to work (create, update) with each article;. - Source: dev.to / 3 months ago
> One thing I learned is that you should lean towards letting non-technical people choose their own tools like why we largely let developers choose their own tools. IMHO: I think a more sustainable variant of this (for your own sanity) might be to ask them which tool(s) they like and then take some time to understand WHY. But then instead of just letting them use those directly, you would either vet them first... - Source: Hacker News / 7 months ago
SLATE is an excellent library for creating WYSIWYG editors in REACT, I find it superior to QUILL. - Source: dev.to / 7 months ago
Quill is a free, open-source WYSIWYG editor designed for the modern web. Let's use Quill js in form element. You can check the final HTML code at the bottom of this post. ( ̄y▽, ̄)╭. - Source: dev.to / 8 months ago
React-Quill is a React component that wraps the Quill rich text editor, providing a seamless integration with React applications. Quill itself is a powerful, customizable, and open-source rich text editor that offers a variety of formatting options, such as bold, italics, lists, links, and more. React-Quill leverages the flexibility of Quill while fitting perfectly into the React ecosystem, making it easy to... - Source: dev.to / 10 months ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
CKEditor - Real-time collaborative future-ready rich text editor
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
TinyMCE - TinyMCE is a content editor that functions as a plug-in for Wordpress websites.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Editor.js - A block-styled editor with clean JSON output
Blender - Blender is the open source, cross platform suite of tools for 3D creation.