Pusher might be a bit more popular than WebRTC. We know about 50 links to it since March 2021 and only 45 links to WebRTC. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Now let's push the notification to pusher. First you have to go to Https://pusher.com/ login create an app an get API keys. Then fill them in your .env file. - Source: dev.to / 11 days ago
Pusher.com — Realtime messaging service. Free for up to 100 simultaneous connections and 200,000 messages/day. - Source: dev.to / 3 months ago
Another tool is pusher but have a high cost https://pusher.com/. Source: 5 months ago
Pusher specializes in realtime WebSockets and offers a straightforward way to integrate realtime features into your React app. It's a reliable choice for apps that need to send notifications based on realtime events. - Source: dev.to / 7 months ago
Why are you considering building your own websocket service instead of using something like https://pusher.com/ ? Source: 10 months ago
You might also consider assessing complementary or alternative technologies; WebSocket and HTTP aren’t the only options when it comes to real-time communication, after all. WebRTC is similar to WebSocket, with the key difference being that it’s used to implement peer-to-peer connections without relying on a server. That can be especially helpful for video calls, allowing participants to communicate directly... - Source: dev.to / 3 months ago
We use WebRTC to gain access to a user’s camera and microphone using the getUserMedia method. Typically, I would gain access to both of these from the same call. However, our experience requires the camera to flip from facing the environment to facing the user and I noticed that the small period of time the flip occurred (and microphone wasn’t available) contributed to a bit of audio lagging in the final recorded... - Source: dev.to / 5 months ago
Low latency streaming (<500ms): The Video SDK's infrastructure is built with WebbRTC, which helps to deliver secure and ultra-low latency video streams to all audiences at different bandwidths. - Source: dev.to / 8 months ago
Web Real-Time Communication (WebRTC) is a technology developed by Google in 2013 for peer-to-peer communication. WebRTC enables web browsers to capture audio, video, exchange data, and teleconferencing without plugins or intermediaries. WebRTC achieve these through APIs and protocols that interact with one another. WebRTC media streaming when used with SocKet.IO will produce an application that streams media and... - Source: dev.to / 8 months ago
Possibly you what to look into WebRTC: https://webrtc.org/. Source: about 1 year ago
Socket.io - Realtime application framework (Node.JS server)
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PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.
WebEx - Cisco WebEx Web Conferencing, Online Meetings, Desktop Sharing, Video Conferencing
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
ClickMeeting - Collaborate with partners and clients using ClickMeeting professional web conferencing software. Try it now, FREE!