PlatformIO is recommended for embedded systems developers, IoT engineers, and hobbyists who need a versatile and robust development environment. It is especially beneficial for those who work with multiple microcontroller platforms and require an IDE with comprehensive tooling support.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than PlatformIO. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We searched for other IDEs that would be simple to use, allow easy import of Arduino libraries, and upload the code on the board. I wanted something of the like of Atom editor, but it was not supported on Raspberry Pi (and deprecated now). We found that PlatformIO could be an option. It is a plugin in VSCode that can manage many type of boards. We went ahead, installed VScode, then the PlatformIO extension. We... - Source: dev.to / 2 months ago
For the ESP32 in read mode, we've successfully developed a project using PlatformIO that accepts the key during build time and stores it in memory. Source: almost 2 years ago
Check out Zephyr OS and Platform IO. Zephyr is part of the Linux foundation and has similarities to Linux with how it performs hardware abstraction (device tree). Platform IO integrates with other frameworks including mbed and Arduino. Source: almost 2 years ago
PlatformIO together with avr-stub can be used to do source level debugging but there are some caveats. Source: about 2 years ago
Look into https://platformio.org/, it can abstract over a few RTOSes, and can show you which OSes work with which chips/boards. Source: about 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Arduino IDE - Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
embedXcode - embedXcode is a template for Xcode.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Visual Micro - Arduino IDE for Visual Studio and Atmel Studio
Blender - Blender is the open source, cross platform suite of tools for 3D creation.