Based on our record, Frontend Mentor seems to be a lot more popular than Pixi.js. While we know about 91 links to Frontend Mentor, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Frontend Mentor Frontendmentor.io Build real-world projects with free design files. - Source: dev.to / 3 months ago
In the meantime, I used frontendmentor.io to feed my desire for more projects. Just make sure you don’t go overboard and miss the mark. - Source: dev.to / 3 months ago
If you know the basics of HTML, CSS and JS, mas okay matuto by creating projects from https://frontendmentor.io they’re free and users can give feedback on what to improve. Basically, you convert the screenshots/design to code or actually site. Source: almost 2 years ago
Practice building from frontendmentor.io. Source: almost 2 years ago
Yeah, CSS is something that requires practice. I'll say 1st week (or maybe less) for HTML and then the remaining 2 for CSS. There are some good resources like frontendmentor.io that you can try to get some understanding of how HTML and CSS work together. I'll say don't waste too much time on learning. Kevin Powell is a good yt channel to follow. Also, you can always use things like TailwindCSSin the end but for... Source: almost 2 years ago
Anime.js - Lightweight JavaScript animation library
Tribe of Mentors - Short life advice from the best in the world, by Tim Ferriss
p5.js - JS library for creating graphic and interactive experiences
Codewars - Achieve code mastery through challenge.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Mentorcam - Mentorcam is a marketplace where people can access well-known public figures for 1:1 advice and mentorship.