Software Alternatives, Accelerators & Startups

Parseport VS Unity Multiplayer

Compare Parseport VS Unity Multiplayer and see what are their differences

Parseport logo Parseport

Migrate from Parse without a new binary or changing code

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.
  • Parseport Landing page
    Landing page //
    2023-10-06
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17

Parseport videos

ParsePort XBRL Tagger for ESEF Tutorial [EN]

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Parseport and Unity Multiplayer)
Developer Tools
37 37%
63% 63
Mobile Push Messaging
100 100%
0% 0
Game Development
0 0%
100% 100
Web Push Notifications
100 100%
0% 0

User comments

Share your experience with using Parseport and Unity Multiplayer. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Unity Multiplayer seems to be more popular. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Parseport mentions (0)

We have not tracked any mentions of Parseport yet. Tracking of Parseport recommendations started around Mar 2021.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago

What are some alternatives?

When comparing Parseport and Unity Multiplayer, you can also consider the following products

Parse-Server - parse-server. Parse-compatible API server module for Node/Express. JS, 14271, 3819. parse-server-conformance-tests. Conformance tests for parse-server adapters.

Photon Engine - Independent networking engine and multiplayer platform.

Batch - Batch is an intelligent push notifications platform for mobile apps.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

OneSignal - Customer engagement platform used by over 1 million developers and marketers; the fastest and most reliable way to send mobile and web push notifications, in-app messages, emails, and SMS.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.