Software Alternatives & Reviews

Panda3D VS raylib

Compare Panda3D VS raylib and see what are their differences

Panda3D logo Panda3D

Panda3D is a video game development engine and rendering software. It is developed and maintained by the Carnegie Mellon University Entertainment Technology Center.

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Panda3D Landing page
    Landing page //
    2021-12-22
  • raylib Landing page
    Landing page //
    2022-07-08

Panda3D videos

Panda3D Game Engine -- The Others Game Engine Series

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Panda3D and raylib)
Game Development
53 53%
47% 47
Game Engine
50 50%
50% 50
3D Game Engine
46 46%
54% 54
Java
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Panda3D and raylib

Panda3D Reviews

Top 6 Python Framework for Game Development | by Ankur Kumar | unikaksha | Medium
Panda3D is a Python framework for 3D rendering and games that is open-source. It’s a free engine for real-time 3D games, simulations, visualizations, and experiments. Its extensive feature set is flexible enough to adapt to different processes and development requirements. All of the graphics card’s capabilities are apparent through an easy-to-use API. Panda3D combines the...
Source: medium.com

raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, raylib should be more popular than Panda3D. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Panda3D mentions (1)

  • Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
    It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago

raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: about 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: over 2 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing Panda3D and raylib, you can also consider the following products

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Godot Engine - Feature-packed 2D and 3D open source game engine.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Unity - The multiplatform game creation tools for everyone.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.