Based on our record, Flutter.dev should be more popular than p5.js. It has been mentiond 340 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps. - Source: Hacker News / 7 months ago
In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples. - Source: dev.to / 9 months ago
> how do I get him learning programming in a fun way? Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.... - Source: Hacker News / 11 months ago
Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT! Source: 11 months ago
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux... - Source: Hacker News / about 1 month ago
You can find the React Native documentation here and Flutter Documentation here. - Source: dev.to / about 2 months ago
Download the Flutter SDK: Visit the Flutter official website (https://flutter.dev/), click "Get Started", select the download link suitable for your operating system, and download the Flutter SDK zip file. - Source: dev.to / 3 months ago
Flutter: Google's UI toolkit that can compile to iOS and Android platforms from a single codebase. - Source: dev.to / 4 months ago
I see you have mobile dev experience so my advice would be: Step 1: learn Flutter/Dart https://flutter.dev/ Step 2: learn some decent architecture such as https://resocoder.com/2020/03/09/flutter-firebase-ddd-course-1-domain-driven-design-principles/ Step 3: Make an app using that architecture and put it on Github to demonstrate your understanding of the architecture and the flutter ecosystem. Something with a... Source: 5 months ago
Pixi.js - Fast lightweight 2D library that works across all devices
React Native - A framework for building native apps with React
Three.js - A JavaScript 3D library which makes WebGL simpler.
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
Processing - C++ and Java programming at the speed of thought.
Content Grabber - Content Grabber is an automated web scraping tool.