Level up your projects with illustrations that will hook your audience. Hundreds of unique and consistent styles, crafted so that all illustrations work together. Grab ready-to-use scenes and edit them or use pre-made elements to compose a unique image to tell your story.
Based on our record, Ouch! Illustrations by Icons8 should be more popular than Pixi.js. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I would throw in a bright background, filling the screen. Yellow, green, something that makes it really pop. Make it modern and sleak, no box shadows or glimmer, go bold with typography and throw in some illustrations. Icons8 have some truly unique free vector illustrations, https://icons8.com/illustrations, I use them all the time in my designs. Source: over 1 year ago
No, I wish I was that talented. I found them on Ouch you can download a free png version as long as you mention the artist and the website on your project, it's in my footer! Source: about 2 years ago
They're called vector illustrations just for reference, and as a few other folks have pointed out, there's a ton of resources out there (free and paid) for finding vector illustrations of all different styles you can use (Icons8, unDraw, etc.). Source: over 2 years ago
I like the diversity on Icons8: https://icons8.com/illustrations - and they're free to use with attribution. Source: over 2 years ago
Icon8 not only provides us with a huge collection of vector icons, but vector-based illustrations as well (Ouch!). Illustrations are grouped into categories and we can search for any type of vector illustration using the search bar. - Source: dev.to / over 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 23 days ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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