Software Alternatives, Accelerators & Startups

Orx VS raylib

Compare Orx VS raylib and see what are their differences

Orx logo Orx

Orx - a portable open source game engine

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Orx Landing page
    Landing page //
    2022-08-01
  • raylib Landing page
    Landing page //
    2022-07-08

Orx features and specs

  • Open-source
    Orx is an open-source game engine, which means it is free to use and can be modified according to user needs. This can be particularly beneficial for small developers or hobbyists who need a cost-effective solution.
  • Cross-platform
    Orx supports multiple platforms, including Windows, macOS, Linux, iOS, and Android. This makes it easier to develop games that can be deployed across different operating systems without significant changes to the codebase.
  • Data-driven configuration
    Orx uses a data-driven approach for configuration, relying heavily on external configuration files in a simple human-readable format. This allows for rapid prototyping and easy adjustments without recompiling the code.
  • Modular and Flexible
    The engine's modular architecture allows developers to use only the components they need, making it highly flexible and lightweight. This can result in better performance and smaller executable sizes.
  • Active Community
    With a dedicated and active community, developers can get support through forums, Discord channels, and extensive documentation, which can be very helpful for troubleshooting and sharing knowledge.
  • Extensive Documentation and Tutorials
    Orx provides comprehensive documentation and tutorials, which can be extremely beneficial for newcomers as well as experienced developers looking to deepen their understanding.

Possible disadvantages of Orx

  • Steep Learning Curve
    Despite its extensive documentation, Orx has a steep learning curve, especially for those who are new to game development or are accustomed to more visually-oriented engines like Unity.
  • Limited High-level Tools
    Unlike more mature and commercially-backed engines, Orx lacks some of the high-level tools and features such as a built-in editor or advanced physics functionalities, which can slow down development.
  • Community Size
    Although the community is active, it is relatively small compared to larger engines like Unity or Unreal Engine. This can make it harder to find third-party plugins, assets, or code examples.
  • Performance Overhead
    While it's lightweight and modular, some developers have noted that Orx's abstraction layers can introduce performance overhead, which can be a concern for more resource-intensive games.
  • Lack of Professional Support
    Orx doesn't offer professional support or enterprise solutions. Developers relying on this engine for commercial projects might find the lack of guaranteed, professional support a drawback.

raylib features and specs

  • Simple and Easy to Use
    Raylib offers a straightforward API, making it ideal for beginners and those looking to quickly prototype game ideas without dealing with complex set-up or configurations.
  • Cross-Platform Support
    Raylib supports multiple platforms, including Windows, Linux, macOS, and HTML5, allowing developers to build games that can run on different operating systems.
  • Lightweight
    This library is lightweight and requires minimal dependencies, which makes it fast to compile and easy to include in various projects.
  • Modular Design
    Raylib's modular design allows developers to use only the modules they need, which can help to optimize the application and reduce its size.
  • Growing Community
    With an active and growing community, raylib provides a support network of enthusiasts and developers, as well as a variety of tutorials and shared projects.

Possible disadvantages of raylib

  • Limited Advanced Features
    Raylib may lack some of the more advanced features found in other mature game development frameworks, which might be a drawback for experienced developers looking for advanced functionalities.
  • Smaller Ecosystem
    Compared to more popular engines, raylib has a smaller ecosystem, meaning fewer third-party tools, plugins, and extensions, which could limit development options.
  • Learning Curve for Advanced Topics
    While it's beginner-friendly at a basic level, mastering more advanced development with raylib may require digging deeper into C programming and understanding low-level details.
  • Limited Official Documentation
    The official documentation, although available, might not be as comprehensive or detailed as what’s offered by larger frameworks, potentially leading to reliance on community support.
  • Lack of Built-in UI Tools
    Raylib does not include extensive graphical user interface tools, so developers might need to implement their own UI system or integrate third-party libraries for complex UI tasks.

Analysis of Orx

Overall verdict

  • Orx is a solid choice for developers looking for a flexible and efficient 2D game engine. Its small footprint and ease of use are especially appealing for small to medium-sized projects, indie developers, or those who appreciate the advantages of data-driven development.

Why this product is good

  • Orx (orx-project.org) is an open-source 2D-oriented game engine that is lightweight and highly portable. It is particularly known for its data-driven approach, allowing developers to easily configure game parameters using configuration files. This makes it easier to manage game settings and create complex gameplay dynamics without requiring extensive coding. Additionally, Orx provides a customizable, powerful rendering system, sound management, physics simulation, and a variety of other features that make it suitable for various types of 2D games.

Recommended for

  • Indie game developers creating 2D games
  • Teams looking for a highly configurable and portable engine
  • Developers who prefer using configuration files over hardcoding game parameters
  • Those interested in a free, open-source solution with an active community

Orx videos

ORX metal detector review

More videos:

  • Review - Metal Detecting Tips | XP ORX Metal Detector Review
  • Review - XP DEUS ORX DEPTH TEST AND A LOOK AT IT'S FEATURES.

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Orx and raylib)
Game Engine
66 66%
34% 34
Game Development
65 65%
35% 35
3D Game Engine
53 53%
47% 47
Development
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Orx and raylib

Orx Reviews

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raylib Reviews

  1. Diliup Gabadamudalige
    · Partner at EMorphusGames ·
    Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, raylib seems to be more popular. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Orx mentions (0)

We have not tracked any mentions of Orx yet. Tracking of Orx recommendations started around Mar 2021.

raylib mentions (7)

  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
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What are some alternatives?

When comparing Orx and raylib, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Adventure Game Studio - Adventure Game Studio provides the tools to make your own adventure, for free!