Software Alternatives & Reviews

OpenSceneGraph VS SDL

Compare OpenSceneGraph VS SDL and see what are their differences

OpenSceneGraph logo OpenSceneGraph

Project website for OpenSceneGraph

SDL logo SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
  • OpenSceneGraph Landing page
    Landing page //
    2021-07-27
  • SDL Landing page
    Landing page //
    2023-09-26

OpenSceneGraph videos

3D Object Editor Review (OpenSceneGraph)

SDL videos

Useful review features in SDL Trados Studio

More videos:

  • Review - Reviewing translations in SDL Trados Studio 2019
  • Review - Doral SDL-A All-Season TIRE REVIEW + SNOW

Category Popularity

0-100% (relative to OpenSceneGraph and SDL)
Game Development
20 20%
80% 80
Game Engine
17 17%
83% 83
3D Game Engine
19 19%
81% 81
Localization
0 0%
100% 100

User comments

Share your experience with using OpenSceneGraph and SDL. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, SDL seems to be more popular. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

OpenSceneGraph mentions (0)

We have not tracked any mentions of OpenSceneGraph yet. Tracking of OpenSceneGraph recommendations started around Mar 2021.

SDL mentions (18)

  • How was Pico8 made?
    In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 1 year ago
  • How does one make their own GUI from scratch? (no GUI libraries)
    You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 1 year ago
  • I want to become a game dev one day, can you guys help me?
    You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 1 year ago
  • what #include<iostream> does in C++ Program ?
    Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 1 year ago
  • which Library is used to Develop 2D Game in C++ ?
    To Develop 2D Game mostly Game Developer Prefers to use SDL Library it is Simple Media Layer originally Written in C Language but compatible with C++ and run Natively. The website of Libsdl is https://libsdl.org. It is free to use. Source: over 1 year ago
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What are some alternatives?

When comparing OpenSceneGraph and SDL, you can also consider the following products

irrlicht - This caused the Irrlicht homepage and forum to work badly. Over the last days most things started working again – except the forum continues to be broken. Old posts can be read but everything else is currently not working.

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Unity - The multiplatform game creation tools for everyone.

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Godot Engine - Feature-packed 2D and 3D open source game engine.

One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.