Based on our record, GDevelop should be more popular than OpenLayers. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You probably know this, but in Google Maps at least, you can use browser zoom (ctrl/cmd +/-) to change the size of labels without zooming into the actual map. ------ Speaking of maps, I got to work a fun zoom project a few years ago: https://map.fieldmuseum.org/ We used https://openlayers.org/ and thought long and hard about how to best handle zooming and variable levels of information density & visual hierarchy.... - Source: Hacker News / about 1 month ago
In order to display the GeoJSON features on a map, we will use OpenLayers, which is a very powerful open-source mapping library that is also very simple to use. - Source: dev.to / 3 months ago
OpenLayers is a modular, high-performance library designed for displaying and interacting with maps and geospatial data. It is a free, open-source JS library released under the 2-Clause BSD License, facilitating the creation of interactive and feature-rich web maps. - Source: dev.to / 3 months ago
For web maps I'd strongly recommend using OpenLayers. While it's less convenient to get started with compared to the alternatives it's also much more feature-complete and you'll likely hit a ceiling in terms of functionality much later than you would with the others. Source: about 1 year ago
Tought this was about https://openlayers.org/, got confused for a moment. - Source: Hacker News / about 1 year ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 8 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 12 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 12 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: 12 months ago
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