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Data analysis involves scrutinizing datasets for class imbalances or protected features and understanding their correlations and representations. A classical tool like pandas would be my obvious choice for most of the analysis, and I would use OpenCV or Scikit-Image for image-related tasks. - Source: dev.to / 5 months ago
You might be able to achieve this with scripting tools like AutoHotkey or Python with libraries for GUI automation and image recognition (e.g., PyAutoGUI https://pyautogui.readthedocs.io/en/latest/, OpenCV https://opencv.org/). Source: 5 months ago
- [ OpenCV](https://opencv.org/) instead of YoloV8 for computer vision and object detection. Source: 9 months ago
I came across a very interesting [project]( (4) Mckay Wrigley on Twitter: "My goal is to (hopefully!) add my house to the dataset over time so that I have an indoor assistant with knowledge of my surroundings. It’s basically just a slow process of building a good enough dataset. I hacked this together for 2 reasons: 1) It was fun, and I wanted to…" / X ) made by Mckay Wrigley and I was wondering what's the easiest... Source: 9 months ago
You also need C++ if you're going to do things which aren't built in as part of the engine. As an example if you're looking at using compute shaders, inbuilt native APIs such as a mobile phone's location services, or a third-party library such as OpenCV, then you're going to need C++. Source: 11 months ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 11 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
Scikit-learn - scikit-learn (formerly scikits.learn) is an open source machine learning library for the Python programming language.
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Pandas - Pandas is an open source library providing high-performance, easy-to-use data structures and data analysis tools for the Python.
Apple ARKit - A framework to create Augmented Reality experiences for iOS
NumPy - NumPy is the fundamental package for scientific computing with Python
ARToolKit - The world's most widely used tracking library for augmented reality.