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Pixi.js might be a bit more popular than OpenChakra. We know about 5 links to it since March 2021 and only 4 links to OpenChakra. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Do you know of any open source drag and drop builders? I would love to be able to create my own components and drag and drop to combine them. If you know of any that are React specific, that would be great, but any builder would be helpful. One example that I know of is https://openchakra.app/ for React apps that are using Chakra UI. - Source: Hacker News / over 1 year ago
The original idea and inspiration for the Crayons Playground came from the full-featured visual editor and code generator for React using Chakra UI called openchakra. All the underlying architecture, code organization and design & communication patterns are borrowed from openchakra. The only difference is Crayons Playground doesn't make use of any JavaScript framework whereas openchakra is completely built using... - Source: dev.to / about 2 years ago
In a nutshell, I wanted to easily add in all the components / design system from Material UI or Ant Design into the drag and drop interface, so I can play around with them, in a way similar to https://openchakra.app/. Source: over 2 years ago
I started doing some mock-ups in my brain. Then I recreated some of them on Figma and then decided to start building. I started with OpenChakra (because I am using Chakra UI, more on that later). - Source: dev.to / almost 3 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Chakra UI - Simple, modular and accessible UI components for your React applications.
p5.js - JS library for creating graphic and interactive experiences
React Studio - Create app flows and components. Express their properties and data linkage visually.
Anime.js - Lightweight JavaScript animation library
Jszip - Create .zip files using JavaScript. Provides a simple API to place any content generated by JavaScript into a .zip file for your users.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.