Software Alternatives & Reviews

OGRE3D VS FNA

Compare OGRE3D VS FNA and see what are their differences

OGRE3D logo OGRE3D

OGRE3D is a scene-oriented, 3D engine written in C++ that is designed to help developers produce application utilizing hardware-accelerated 3D graphics.

FNA logo FNA

FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.
  • OGRE3D Landing page
    Landing page //
    2021-07-22
  • FNA Landing page
    Landing page //
    2020-06-06

OGRE3D videos

Ogre3d - Brief Overview

FNA videos

VAN TOUR REVIEW Luxury Build with Amazing Shower and Bathroom Design | FnA Van Life

More videos:

  • Review - FNA Thyroid Biopsy
  • Review - DoubleTake - best app for filming ANIMATION REFERENCE? (FNA/App Review)

Category Popularity

0-100% (relative to OGRE3D and FNA)
Game Development
66 66%
34% 34
Game Engine
0 0%
100% 100
3D
100 100%
0% 0
3D Rendering
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, FNA seems to be more popular. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

OGRE3D mentions (0)

We have not tracked any mentions of OGRE3D yet. Tracking of OGRE3D recommendations started around Mar 2021.

FNA mentions (16)

  • EU antitrust regulators clear $69B Microsoft, Activision deal
    Emulating "dead" consoles and unchanging APIs is usually sustainable. We'll all be able to play Sega MD/Genesis games and XNA games until the end of time, with whatever hardware, platform, controllers, and video outputs we need. Source: 12 months ago
  • FNA 22.10 is out
    Https://fna-xna.github.io/ this explains it better. Source: over 1 year ago
  • MonoGame 3.8.1 is now available for all!
    MonoGame is an open-source framework, a thin layer of abstraction over input, sound, and graphics APIs. MonoGame lets game developers write cross platform code that will run on desktop, mobile, and console devices. Many commercially successful indie games have been shipped using MonoGame, and it's similar frameworks XNA and FNA, since 2007. MonoGame is ideal for developers who don't want an engine to dictate their... Source: almost 2 years ago
  • XNA / AI Programming - AI Development for Beginners
    FWIW while this tutorial series looks very old and XNA has indeed been officially discontinued, FNA is a 100% compatible (or at least as 100% as it can be :-P) XNA reimplementation that can be used instead of XNA and is still under active development (last release 11 days ago) while it has been used by a bunch of games already. Because of that most XNA resources should apply to FNA too. Source: almost 2 years ago
  • ContentPipe & ResourceCache - a couple of open-source .NET game content framework I've been working on in my spare time
    So a little bit of context here: I'm a huge fan of the FNA game framework. It's an open source replacement for the discontinued XNA 4.0 framework. I think it's fantastic for small scale indie projects, it's such a nice blank canvas "only the things you need" approach. Source: almost 2 years ago
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What are some alternatives?

When comparing OGRE3D and FNA, you can also consider the following products

V-Ray - Learn why V-Ray for 3ds Max’s powerful CPU & GPU renderer is the industry standard for artists & designers in architecture, games, VFX, VR, and more.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Keyshot - KeyShot 3D rendering and animation software is the fastest, easiest way to create amazing, photographic visuals of your 3D models. Enter your search in the box aboveTryYour download of KeyShot is only moments away.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

FlatRedBall - Cross-platofrm 2D game engine using C#, focused on developer productivity, transparency, scalability, and ease of use.