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Based on our record, OctaneBench® should be more popular than MoonRay. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Give OctaneBench a go, it scales across multiple GPUs really well. Source: about 2 years ago
Don’t suppose you’d run the latest octane bench on those monsters would you? https://render.otoy.com/octanebench/. Source: almost 3 years ago
Awesome! What a beast! I’m waiting on a 17” here same specs. I’m a 3D artist and do a lot of GPU rendering. Would be curious to see how the 3080 stacks up on OTOYs GPU 3D rendering benchmark Octanebench. Octane Bench. Source: about 3 years ago
All the games! I’m a 3D artist looking for a new setup... I’d be curious what the score is on the GPU in OTOYs Octane Bench gpu render benchmark (bet it’s FAST!) Some of the 3070 scores on there beat 2080tis😃 Octanebench. Source: about 3 years ago
Hey guys, so I've been keeping my eyes peeled on this website, https://openmoonray.org/, for like 4 freaking months and lemme tell ya, not a damn thing has changed. And to make matters worse, people stopped gabbing about it after the 3rd week of August. I'm not even that tech-savvy, but I was genuinely excited to see what peeps could possibly create with this. But now it's almost 2022 and nada. What gives? Source: about 1 year ago
POV-Ray - What was then called STAR-Light, and later renamed to PV-Ray and ultimately POV-Ray, has therefore been on this planet for a whopping 9, 190 (or 11, 000) revolutions by now (plus another guesstimated 150 above it).
LuxCoreRender - LuxCoreRender is a physically based and unbiased rendering engine.
Adobe Dimension - Create high-quality, photorealistic images with the 3D tool made for graphic designers.
appleseed - appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects.
Arnold - Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects.
Cycles Renderer - Cycles is Blender’s ray-trace based production render engine and in development since 2011.