Based on our record, Meshroom should be more popular than Octane Render. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Octane Render, they have a free non-commercial license for personal use (used this for the Flounder Heights renders). Source: over 1 year ago
You can use Octane to render from Daz, either a plugin for Daz or use the plugin to export the scene for render in Octanes standalone render. OBS! Do be aware that Octane uses a different system for materials and lightning so while you can import Iray materials, you will need to rework them in octane before render. You can read about Octane here: https://home.otoy.com/render/octane-render/ You can find the... Source: almost 2 years ago
He apparently uses a tool called octane renderer: https://home.otoy.com/render/octane-render/. Source: over 2 years ago
Except that is what companies like OTOY happen to build their products on. https://home.otoy.com/render/octane-render/ As for the rest of the comment, usual Nvidia hate. - Source: Hacker News / almost 3 years ago
I will watch the talk later, but I think it is pretty obvious why to write compute shaders. :) https://home.otoy.com/render/octane-render/. - Source: Hacker News / almost 3 years ago
I know there is this github repo Https://github.com/alicevision/meshroom. Source: about 2 years ago
You can input your photos into Meshroom using a capable computer or Colab. Even if you're only interested in some of the depthmaps, you'll have to input a full set of images around the object. It will take 2-4 times longer than default but for your usecase you may want to change the 'Downscale' attribute to 1. Source: over 2 years ago
I know this is r/fossdroid, but I don't think there is any Foss Android application capable of that. However, meshroom came into my mind. It is free and open source with linux support. The downside of it is that you can't create the model right in your phone, but you first need to take many photos to then upload to your computer and process. Source: over 2 years ago
This has been used in Video games for the Better part of decade, already. And you can do this yourself without an iphone with lidar, by taking a lot of pictures of an object from various angles, and then use something like meshroom to make a detailed 3d model of it. Source: over 2 years ago
This is using the Iphones LIDAR, (basiacally laser depth sensor) to get accurate data, but it can be done also be done without it, just with a lot of pictures of all around the object, from various angles, and some software like meshroom. Source: over 2 years ago
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