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You can implement most of itertools in Javascript, though making it perform well is another story. For instance, https://observablehq.com/@jrus/itertools. - Source: Hacker News / 3 days ago
Curious to see whether more recent dithering approaches would produce better results. They don't even have to be more resource hungry than the classic Bayer or Floyd-Steinberg dithers! Interleaved Gradient Noise[0][1][2] comes to mind as an alternative to Bayer, and it can even be approximated quite well with just 8-bit operations! Basically, use the following function to determine your threshold based on pixel... - Source: Hacker News / 10 days ago
Could this be implemented in Rust? Does that project (sqlite-loadable-rs) support WASM? https://observablehq.com/@asg017/introducing-sqlite-loadable-rs. - Source: Hacker News / 28 days ago
Have you tried out a tangled-tree visualization? [1] I've found it to be super useful when visualizing these sorts of relationships in a compact way. [1] https://observablehq.com/@nitaku/tangled-tree-visualization-ii. - Source: Hacker News / 28 days ago
Maybe I'm easy to impress, but I always stop and play around with the nested tree example when I come across Sortable. It works so flawlessly, and feels very tuned to mobile dnd. It even works to arrange (and reflow) inline spans in a paragraph! I have yet to come across this functionality in a text editor.. [0]: https://observablehq.com/@dleeftink/sortable-playground. - Source: Hacker News / about 1 month ago
In the framer-motion example, the inline transform property is updated as we scroll and keeps updating for a bit after we stopped scrolling. If you pay attention, the value of translate even gradually decelerates. To achieve this, they use spring physics via their other library "popmotion" (github.com/framer/motion/blob/main/packages/framer-motion/src/value/use-spring.ts). (You can find the same animation on... Source: over 1 year ago
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