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Based on our record, Yarn Spinner should be more popular than Narrat. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The devlog above has a breakdown of some recent updates, you can also go to the website to learn how to use it. Source: 11 months ago
The engine is still in its early days, but Narrat looks pretty cool as a tool to create Disco Elysium-style games. Source: about 1 year ago
It's made in my game engine which has a bunch of small other games people made in it as part of a game jam (you can see them on the website). That Hogwarts legacy game I made is also made in the same engine. Source: about 1 year ago
Someone made a engine primarily made to make narrative rpg's/disco likes https://get-narrat.com/. Source: over 1 year ago
It's relatively recent but has been used in a few games so far, mostly in queer games. You can see some examples on the website. Narrat is a game engine for creating narrative RPGs (or general interactive fiction games) that work on web and PC. Source: over 1 year ago
Another option if you don't want to implement it yourself though is to use an already built library. I've been playing with YarnSpinner a little bit recently and I'm liking it so far. I can't give much more details than that, but it's maybe worth a look. At least for some reference. Source: 11 months ago
I looked into other solutions, but haven't tested them yet: (Ink)[https://www.inklestudios.com/ink/] (Yarn)[https://yarnspinner.dev/]. Source: about 1 year ago
I am currently working on a 3d Unity game that uses a classic visual novel interface for conversations with NPCs. I am using Yarnspinner for the VN parts. It's a very powerful and flexible middleware that allows you to write your dialogue trees in a very simple domain-specific language. Source: about 1 year ago
After writing several own dialogue solutions, I decided to use Yarnspinner as a dialogue scripting solution for my latest project. It's really powerful, flexible and easy to use. I see no reason why I would ever want to invent my own again. It comes with a sample dialogue UI, but the website has a guide for how to create your own. Source: about 1 year ago
Find ways to tell those stories without complex mechanics. Visual novels and text adventures are a great example. If you have a budget, hire a good artist and maybe look into voice over actors. If you're short on budget, look into AI to generate images and even to do voice over. As for tools you have Twine, Ink and YarnSpinner, to name s few and, in terms of game engine, don't lose too much time picking one.... Source: over 1 year ago
Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Adventuron - Text adventure and Gamebook game creation system for modern (HTML5) and retro platforms.
StoryNexus - StoryNexus allows you to play, and create, storygames: interactive stories in a rich variety of worlds. Create a storygame as a creative experiment, a source of income, an educational tool, a piece of transmedia content or a game for your friends.
ADRIFT - Create your own Interactive Fiction with this free, easy to use application for Windows.
Arcweave - Arcweave is the first browser based cloud professional tool for game and narrative design.