Based on our record, Yarn Spinner should be more popular than Adventuron. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Another option if you don't want to implement it yourself though is to use an already built library. I've been playing with YarnSpinner a little bit recently and I'm liking it so far. I can't give much more details than that, but it's maybe worth a look. At least for some reference. Source: 11 months ago
I looked into other solutions, but haven't tested them yet: (Ink)[https://www.inklestudios.com/ink/] (Yarn)[https://yarnspinner.dev/]. Source: about 1 year ago
I am currently working on a 3d Unity game that uses a classic visual novel interface for conversations with NPCs. I am using Yarnspinner for the VN parts. It's a very powerful and flexible middleware that allows you to write your dialogue trees in a very simple domain-specific language. Source: about 1 year ago
After writing several own dialogue solutions, I decided to use Yarnspinner as a dialogue scripting solution for my latest project. It's really powerful, flexible and easy to use. I see no reason why I would ever want to invent my own again. It comes with a sample dialogue UI, but the website has a guide for how to create your own. Source: about 1 year ago
Find ways to tell those stories without complex mechanics. Visual novels and text adventures are a great example. If you have a budget, hire a good artist and maybe look into voice over actors. If you're short on budget, look into AI to generate images and even to do voice over. As for tools you have Twine, Ink and YarnSpinner, to name s few and, in terms of game engine, don't lose too much time picking one.... Source: over 1 year ago
If you want something like Mushroom Hunt, you could use the same tool they used to make it - https://adventuron.io/. Source: over 1 year ago
Https://adventuron.io/ for a web-based retro style text adventure with graphics. Source: over 1 year ago
Check Adventuron. It's an online authoring tool for online text adventures (parser games) with or without images. Https://adventuron.io. Source: about 2 years ago
Although you did mention keeping things monochromatic and no visuals, if you do want to create games similar to later Scott Adams games with graphics and colour text, then Adventuron would be good for that. (Although you'd need to make your own graphics). Source: over 2 years ago
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers
StoryNexus - StoryNexus allows you to play, and create, storygames: interactive stories in a rich variety of worlds. Create a storygame as a creative experiment, a source of income, an educational tool, a piece of transmedia content or a game for your friends.
Inform - Description The market is unpredictable and keeps on changing over time.
Arcweave - Arcweave is the first browser based cloud professional tool for game and narrative design.
InquisitorIF - Interactive Fiction engine built for use in both a browser-based and standalone.