Based on our record, Nakama should be more popular than SignalR. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: about 1 year ago
You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: over 1 year ago
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: over 1 year ago
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 11 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
Socket.io - Realtime application framework (Node.JS server)
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Photon Engine - Independent networking engine and multiplayer platform.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
Thinstation - Thinstation is a basic and small, yet very powerful, open source thin client operating system...