Based on our record, MyWebAR should be more popular than Apple ARKit. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hey, congrats with decision to start, it's the hardest part. You can try with WebAR no code online editor. I tried a lot of platform and prefer MyWebAR cause easy, fast developing and have as a free plan and also 2 weeks of free trial. I guess that you can start with getting know more about Web AR and AR in general. Also it will be good if you know enough in theory and in practice a different type of tracking -... Source: about 2 years ago
Hello, MyWebAR platform has this type of tracking and may be the good variant for you. Source: about 2 years ago
I started with MyWebAR cause easy editor is good for me and pro editor gives me opportunity for developing my skills. Source: over 2 years ago
Looks cute! But I guess you need to try http://go.mywebar.com by DEVAR. Here is very cool Image Tracking, because DEVAR has been creating books and products with (AR for over 6 years. And a lot of other good features. And this is no-code :). Source: over 2 years ago
Let’s try http://go.mywebar.com, this is a no-code platform, that allows users create any ar experiences for all OC. Source: over 2 years ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
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