Software Alternatives, Accelerators & Startups

mxGraph VS PixiJS

Compare mxGraph VS PixiJS and see what are their differences

mxGraph logo mxGraph

mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.
  • mxGraph Landing page
    Landing page //
    2023-09-07
  • PixiJS Landing page
    Landing page //
    2023-07-25

mxGraph features and specs

  • Open Source
    mxGraph is an open-source project, which allows developers to use, modify, and distribute the library freely.
  • Cross-Platform
    The library is designed to work seamlessly across multiple platforms (e.g., web browsers, desktop), providing flexibility in application deployment.
  • Rich Feature Set
    mxGraph provides a comprehensive set of features for building interactive diagramming applications, including support for drag-and-drop, undo/redo, zoom, and layout algorithms.
  • Lightweight
    Despite its rich feature set, mxGraph is relatively lightweight, which can yield better performance in terms of speed and resource usage.
  • Good Documentation
    mxGraph offers extensive documentation, making it easier for developers to understand and implement features in their projects.

Possible disadvantages of mxGraph

  • Steep Learning Curve
    Due to its extensive feature set and flexibility, mxGraph might have a steep learning curve for developers who are new to the library.
  • Limited Community Support
    Compared to more mainstream libraries, mxGraph may have a smaller community, potentially limiting the availability of community-based support and resources.
  • Legacy Codebase
    Some parts of mxGraph's codebase may be considered outdated, particularly as newer technologies and frameworks have emerged since its initial development.
  • Complex Customization
    While mxGraph offers powerful customization capabilities, achieving specific custom behaviors and styles can be complex without in-depth knowledge of the library.
  • Sparse Ecosystem
    As a specialized library, it may have fewer third-party plugins and extensions compared to more widely-adopted graph libraries.

PixiJS features and specs

  • Performance
    PixiJS provides high performance through the use of WebGL, offering fast rendering capabilities that can handle complex scenes and animations efficiently.
  • Cross-Platform
    PixiJS is compatible with various platforms, including desktops, tablets, and mobile devices, ensuring a consistent experience across different environments.
  • Rich Features
    It comes with a variety of built-in features such as sprites, filters, masks, and support for different shapes and textures, which makes it powerful for creating interactive graphics.
  • Ease of Use
    The library offers a user-friendly API and extensive documentation, making it easy to learn and integrate into projects, even for developers who are new to WebGL.
  • Community Support
    PixiJS has an active community and a wealth of resources including forums, tutorials, and GitHub repositories, which help users troubleshoot issues and improve their projects.

Possible disadvantages of PixiJS

  • Size
    PixiJS can be relatively large in terms of file size, which may affect load times and performance, particularly for users with slow internet connections or limited bandwidth.
  • Browser Compatibility
    Since PixiJS relies heavily on WebGL, it may face compatibility issues with older browsers or devices that do not support advanced WebGL features.
  • Complexity
    While powerful, PixiJS can become complex when building more advanced applications, requiring a deep understanding of 3D graphics and WebGL concepts.
  • Limited 3D Support
    PixiJS is primarily a 2D rendering engine and lacks comprehensive support for 3D graphics, which might be a limitation for projects requiring 3D rendering.
  • Memory Management
    Handling memory efficiently can be challenging, especially in complex scenes with many textures and sprites, leading to potential memory leaks or performance degradation.

Analysis of PixiJS

Overall verdict

  • PixiJS is an excellent choice for developers looking for a versatile and efficient 2D rendering engine. Its features and community support make it suitable for both beginners and experienced developers needing a reliable and performance-oriented solution.

Why this product is good

  • PixiJS is a popular 2D rendering engine for creating interactive and visually appealing graphics. It is highly efficient and built on WebGL, which allows for high-performance rendering. PixiJS is also valued for its simplicity, flexibility, and ease of integration with other libraries and frameworks. It has a large community and a wealth of documentation and tutorials available, making it easier for developers to learn and troubleshoot issues. Furthermore, PixiJS supports a variety of rendering needs, such as games, web applications, and other graphic-intensive projects.

Recommended for

  • Developers creating 2D games or interactive applications
  • Projects that require high-performance graphics rendering
  • Web applications needing complex animations and graphics
  • Developers looking for a library with extensive community support and resources

mxGraph videos

mxGraph Made Easy 3

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Category Popularity

0-100% (relative to mxGraph and PixiJS)
Javascript UI Libraries
27 27%
73% 73
Flowcharts
22 22%
78% 78
Development
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare mxGraph and PixiJS

mxGraph Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
mxGraph uses no third-party software, it requires no plugins and can be integrated into virtually any framework. The mxGraph package contains a client software, written in JavaScript, and a series of backends for various languages. The client software is a graph component with an optional application wrapper that is integrated into an existing web interface. The client...

PixiJS Reviews

We have no reviews of PixiJS yet.
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Social recommendations and mentions

Based on our record, PixiJS seems to be a lot more popular than mxGraph. While we know about 72 links to PixiJS, we've tracked only 2 mentions of mxGraph. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

mxGraph mentions (2)

  • Process Analytics - March 2022 News
    It is possible to use the new API to retrieve the bpmn-visualization and mxGraph versions used at runtime: getVersion(). - Source: dev.to / about 3 years ago
  • mxGraph usage in TypeScript projects
    This article is the first one of a series about mxGraph, the Javascript diagramming library. - Source: dev.to / about 4 years ago

PixiJS mentions (72)

  • Trying to Replace the DOM with Canvas — And Failing
    To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / 3 months ago
  • Building an AI Powered Camera for David Bowie
    We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like I’ve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / 4 months ago
  • Tattooing The Black Keys Fans Using MediaDevices and PixiJS
    For this application, we gain access to the user’s camera using MediaDevices and then place it onto a PixiJS canvas as a video sprite. Then, we load the tattoo as an additional sprite and give it a bit of opacity and blending to bleed it into the user’s skin. Simple controls are added to allow the user to rotate, scale, and position the tattoo for the perfect inking. - Source: dev.to / 4 months ago
  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 year ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 1 year ago
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What are some alternatives?

When comparing mxGraph and PixiJS, you can also consider the following products

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Three.js - A JavaScript 3D library which makes WebGL simpler.

jsPlumb - jsPlumb is an advanced, standards-compliant and easy to use JS library for building connectivity based applications, such as flowcharts, process flow diagrams, sequence diagrams, organisation charts, etc. More than just a diagram library.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.