Software Alternatives, Accelerators & Startups

MOS VS The Forge

Compare MOS VS The Forge and see what are their differences

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MOS logo MOS

Lightweight game engine.

The Forge logo The Forge

Multi-platform rendering framework with Lua scripting and other high level features.
  • MOS Landing page
    Landing page //
    2022-11-06
  • The Forge Landing page
    Landing page //
    2023-05-28

MOS videos

Gen 5 Glock 19 MOS Review

More videos:

  • Review - Glock MOS Gen 5 G19 & G17
  • Review - Thoughts on the Glock 19 MOS after 9k rounds.

The Forge videos

Secrets of the Forge - book review

Category Popularity

0-100% (relative to MOS and The Forge)
Automation
100 100%
0% 0
Game Engine
0 0%
100% 100
Note Taking
100 100%
0% 0
Game Development
59 59%
41% 41

User comments

Share your experience with using MOS and The Forge. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, The Forge seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

MOS mentions (0)

We have not tracked any mentions of MOS yet. Tracking of MOS recommendations started around Mar 2021.

The Forge mentions (6)

  • Some information about the Creation Kit changes for Starfield.
    Aside from that The Forge is also: https://theforge.dev/ They're contractors who can help with building engines or updating them. Pretty sure a while back when we learned The Forge was used, research indicated the only thing they had helped with was Vulcan support as that's all they said they'd done on their portfolio where they listed BGS. Source: over 1 year ago
  • Discussion Thread
    We know they're overhauling almost every aspect of the engine (E3 trailer was essentially a demo of Creation Engine 2) and they've hired a ton of talent specifically for that initiative. One example off the top of my head, the hired the lead animations engineer from Saints Row IV to rebuild that system. They're apparently also working with the Forge team on some of the engine stuff. Source: almost 3 years ago
  • Microsoft Flight Simulator on Xbox Series X|S - An Excellent Port Of An Ultra-Spec PC Experience
    Bethesda hired The Forge to work on the engine. https://theforge.dev this was discovered on their GitHub page where they slid in that they worked on the engine. https://github.com/ConfettiFX/The-Forge. Source: almost 3 years ago
  • Are you a licensed developer for consoles? Want them to support Godot out of the box so you don't rely on a third party? Please let Sony, Nintendo and Microsoft that you would appreciate them financing this support.
    I'm trust this API more than Godot because it has been use by Super Giants to create Hades which won many awards and become popular game. Also Forge team work with many AAA company. (COD, Spider Man PS4, Bethesda new engine for Starfield) https://theforge.dev/ and not just that the guy behind this is Wolfgang Engel. Source: almost 3 years ago
  • I hope Starfield gives us the Night City we never got
    They did get https://theforge.dev/ to help with their optimization so hopefully this will be a thing of the past. Source: about 3 years ago
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What are some alternatives?

When comparing MOS and The Forge, you can also consider the following products

Mac Mouse Fix - A simple way to make your 3rd party mouse better.

Pygame - Pygame is a set of Python modules designed for writing games.

Smooze - Smooze animates your scroll and adds functionality to your non-Apple mouse (scroll-wheel mouse).

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Smart Scroll - Smart Scroll makes scrolling smoother, faster and more comfortable:

OpenGL - OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...