Based on our record, p5.js seems to be a lot more popular than MonoGame. While we know about 146 links to p5.js, we've tracked only 5 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 month ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / 2 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 4 months ago
LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: over 1 year ago
I followed the Getting Started instructions on monogame.net. Source: over 3 years ago
p5.js is a JavaScript library that I've enjoyed messing with. It's related to Processing. https://p5js.org/. - Source: Hacker News / 4 months ago
Art Blocks, founded by Erick Calderon in 2020, is a platform that enables artists to create generative art using blockchain technology. It operates on the Ethereum blockchain, leveraging smart contracts to mint unique art pieces as NFTs. The process begins with artists submitting scripts that define the artwork's parameters. Once approved, these scripts generate unique pieces upon purchase, offering collectors a... - Source: dev.to / 4 months ago
In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 4 months ago
For this most recent assignment we were tasked with contributing a larger feature to an open source project. During my time with the previous assignment I worked on a game engine called Litecanvas, inspired engine by libraries like raylib and p5.js/Processing. - Source: dev.to / 7 months ago
Let’s not forget P5js which has a long and esteemed history of helping to teach kids and more to program. It’s browser based so it’s compatible with every OS and requires no install. FOSS with an active community of users and contributors. I personally taught some middle schoolers with zero programming experience how to make interactive monsters in 1 hour. It was awesome! https://p5js.org/. - Source: Hacker News / 8 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Pixi.js - Fast lightweight 2D library that works across all devices
AppGameKit - AppGameKit is a game development platform for mobile devices.
Processing - C++ and Java programming at the speed of thought.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Three.js - A JavaScript 3D library which makes WebGL simpler.