Software Alternatives, Accelerators & Startups

MocapX VS Vue

Compare MocapX VS Vue and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

MocapX logo MocapX

Facial Motion capture app Maya and iPhone. With the MocapX animator, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools enable you to use any custom or production rig as well as any Maya feature.

Vue logo Vue

Create vast expanses of terrains, add trees, select the best point of view and render...
  • MocapX Landing page
    Landing page //
    2019-10-10

MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.

  • Vue Landing page
    Landing page //
    2023-03-14

We recommend LibHunt Vue for discovery and comparisons of trending Vue projects.

MocapX

Website
mocapx.com
$ Details
paid Free Trial $199.0 / Annually
Release Date
2019 May

MocapX features and specs

  • Integration with Autodesk Maya
    MocapX seamlessly integrates with Autodesk Maya, allowing users to directly import motion capture data into their projects for easy use and manipulation.
  • Real-time Animation
    The software supports real-time animation, enabling users to see and adjust their animations instantly, which significantly speeds up the production process.
  • Ease of Use
    MocapX is designed with a user-friendly interface that simplifies the motion capture process, making it accessible even for beginners without extensive experience in animation.
  • Mobile App Compatibility
    MocapX works with mobile devices, offering flexibility and convenience by allowing users to capture motion data without the need for expensive, specialized hardware.

Possible disadvantages of MocapX

  • Limited to Specific Platforms
    MocapX is mainly tailored for Autodesk Maya, which may limit its usefulness for those who use other animation and modeling software platforms.
  • Dependent on Mobile Device Quality
    The accuracy and quality of motion capture data can vary based on the capabilities of the mobile device's sensors, which might not offer the precision needed for high-end projects.
  • Subscription Costs
    While offering powerful features, MocapX comes with subscription fees, which could be a significant ongoing expense for freelancers or small studios with limited budgets.
  • Learning Curve for Advanced Features
    Despite its overall ease of use, mastering the more advanced features of MocapX can require a significant amount of time and practice.

Vue features and specs

  • Powerful Ecosystem
    Vue provides a comprehensive suite of tools for creating, designing, and customizing digital nature environments, allowing users to achieve professional-grade results.
  • High-Quality Render Engine
    The software includes a powerful render engine capable of producing photorealistic images and animations, which is crucial for visualization in professional settings such as film and architecture.
  • Intuitive Interface
    Vue offers an intuitive and user-friendly interface, making it accessible to both beginners and experienced users. This simplifies the learning curve and enhances productivity.
  • Versatile Integration
    It supports integration with other 3D applications and standard industry formats, ensuring a smooth workflow for users who rely on multiple tools and software in their projects.
  • Extensive Asset Library
    Vue features a vast library of pre-built assets, including plants, terrains, and weather effects, which help users quickly populate their scenes and accelerate development.

Possible disadvantages of Vue

  • Performance Demands
    The software requires a significant amount of computational power, which can be a barrier for users with less powerful hardware or those working on large, complex scenes.
  • Steep Learning Curve for Advanced Features
    While the basic functions are easy to grasp, mastering the advanced features of Vue can require substantial time and effort, which may be a drawback for users with tight deadlines.
  • Cost
    Vue can be expensive, especially for individual users or small studios, as it is priced similarly to other high-end professional 3D software.
  • Occasional Stability Issues
    Some users have reported stability issues such as crashes or bugs, particularly when working with very high-resolution assets or complex scenes.
  • Limited Animation Capabilities
    While Vue excels at creating static and environmental renders, its animation tools may not be as robust as those found in dedicated 3D animation software, potentially limiting its usability for certain projects.

MocapX videos

MocapX Tutorial - Using Advanced Skeleton With MocapX

Vue videos

Vue Smart Glasses Review Were They Worth The 2 Year Kickstarter Wait?

More videos:

  • Review - Vue Bone Conduction Smart Glasses - The Full Review
  • Review - Vue Smart Glasses REVIEW: Were they worth the wait?

Category Popularity

0-100% (relative to MocapX and Vue)
Animation
100 100%
0% 0
Web Frameworks
0 0%
100% 100
3D
58 58%
42% 42
Developer Tools
0 0%
100% 100

User comments

Share your experience with using MocapX and Vue. For example, how are they different and which one is better?
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Reviews

These are some of the external sources and on-site user reviews we've used to compare MocapX and Vue

MocapX Reviews

  1. Fills the FaceAR gap!!!

    I’ve been using FaceAR in Unreal and Unity for the past few years. It always took so much time to export then test in the engine. Now with MocapX I can test directly in Maya and not waste time exporting and always reconnecting the phone.

    I know it’s kinda a bummer you cant test what your phone in real time with the app but it works just like it does in Unreal. I say Unreal and not Unity because I find Unity’s playback a little slow.

    Also, I’ve been in constant feedback with the devs. Their support is awesome. I really can’t ask for more from this product.

    🏁 Competitors: FaceAR
  2. Amazing app for animators

    It works great both for local recording and real-time streaming. The plugin with live mocap data is a huge time saver and works great over wifi. It takes some time to set up the poses, but after that, it's great. If you're a character animator and you use Maya, this is the tool for you.

    👍 Pros:    Real-time mocap in maya|Free maya tool for setting up the facial expressions|Saves a ton of time|No monthly fees, only a one time payment
    👎 Cons:    Limited trial version

Vue Reviews

  1. Alan
    · CEO at Self employeed ·
    VUE A-Z

    I became a VUE artist, when VUE 5 was released, and eventually went up the ladder to V.15 Complete. And , where I got tired of waiting hours, to create that "Perfect picture." And , why VUE failed miserably as an animation tool. VUE, for all it's improvements and changes, was basically stuck in the 90's, and still using the archaic frame building architecture found in WINDOWS . AVI. . IF , I wanted to animate anything, IT was going to be limited, and a VERY slow process. I.E. A two minute Ocean Sim, would take days to render, and the output, at best. COOL. but, with the brutally long, render times; IT basically became an expensive, worthless tool.

    Would I still recommend this for beginners? - YES, for the simple reason, it introduces them 3-D modeling, and scene development. IT'S also a good tool for matte artists, because creating a simple PHOTO REAL background ,takes very little time.

    OVER the years, though, I found the software, was real flakey, and prone to crashing. SO, in the end, I simply got tired of the nonsense, and moved on. I USE UNREAL 5 now, and it's a totally different world. I can create, and a fully animated scene, in a matter of minutes... and in full 3D , and with pre-animated objects. IT was game changer.

    SO, final words? I would give VUE a plug , for ease of use, and stunning photo real output, but, would not be my choice for an animation solution. Just, by it's design.

    I simply had too many bad experiences with the software. I hope the company focuses more on system stability, instead of adding MORE tweaks. MY assessment of V6.I , was very mixed. IT crashed constantly, yet, eventually was stable enough to use. V.9 , compete was an amazing program, and that's where E-ON got it right. Where they got it wrong, was the product was NOT affordable for the average user, and was also a factor; in me dropping the platform.

    🏁 Competitors: Unreal Engine
    👍 Pros:    Easy to use

Social recommendations and mentions

Based on our record, Vue seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

MocapX mentions (0)

We have not tracked any mentions of MocapX yet. Tracking of MocapX recommendations started around Mar 2021.

Vue mentions (1)

  • More of my AMIGA coverdisks magazines
    It says right there: "Play God with the ultimate landscape generator" and that's what it did. You generate a random terrain, mould it to how you want it, set the levels of trees, water, grass, type of sky etc, set the camera position, and then it would render it for you. These days there are many more options: Terragen, Vue, World Machine, World Creator, Instant Terra, Bryce. Source: almost 4 years ago

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