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Based on our record, itch.io seems to be a lot more popular than MobyGames. While we know about 7498 links to itch.io, we've tracked only 14 mentions of MobyGames. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Not a clue what it could be, although it sounds vaguely familiar. Maybe mobygames.com could be useful in helping you narrow it down? Source: 10 months ago
Mobygames.com >Search any BB title >Credits >Collaborations Https://www.mobygames.com/game/15699/need-for-speed-underground-2/credits/windows/?autoplatform=true. Source: about 1 year ago
I found two signatures. On the front there's Eric Helbig credited as Test Lead and Ben Cammarano credited as Director of Art at microsoft studios. I found them using mobygames.com I'll let you find the others. Source: about 1 year ago
Is there anyone that owns this game physically and willing to scan the disc cover art? I've been browsing the internet for a few days and only found one heavily compressed scan on mobygames.com and on Internet Archive. If there could be any other website where I could find it, please let me know. Source: over 1 year ago
One I just thought of that kinda sorta counts, maybe—all-time classic mobile game Drop 7, which started as a...well, I'll just cut and paste from mobygames.com:. Source: over 1 year ago
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 19 days ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 5 months ago
I just found this game on itch.io and it's SO GOOD! Source: 5 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 5 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 5 months ago
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