Based on our record, Moby should be more popular than Pixi.js. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Having been featured in our February 2023, and January 2024 Release Radars, Moby is the original Linux Container runtime. This new version adds a bunch of changes to the Docker CLI and Moby itself with additional features. There's bug fixes and enhancements, with the main thing for users to be on the look out for containers that were created using Docker Engine 25.0.0. These containers might have duplicate MAC... - Source: dev.to / 2 months ago
Docker itself is open-source, and has slowly been broken down into modular components that are themselves open-source. For example, most of what "run this Docker container" does has been extracted out into containerd, which is Apache licensed and used by lots of things. The Docker CE engine is now based on Moby, also Apache license, and the docker command line tool is also Apache licensed. I expect these tools to... Source: about 1 year ago
This is probably the wrong link. The website is: https://mobyproject.org/ Which I flipped through and also watched the video: https://www.youtube.com/watch?v=jcRR0g0kO4o&t=1s I still have zero clue what this is, how to use it, who it is for, and how it works. - Source: Hacker News / over 1 year ago
Did guix install docker, but this does not produce the docker command. Docker package points to mobyproject.org which looks like something that has to do with containerd and not docker. How to install docker? Source: over 1 year ago
Not entirely correct. All these projects implement the open standards that are the foundation of Docker: Moby. Source: almost 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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