Software Alternatives, Accelerators & Startups

MobX VS Three.js

Compare MobX VS Three.js and see what are their differences

MobX logo MobX

Simple, scalable state management

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
  • MobX Landing page
    Landing page //
    2024-04-24
  • Three.js Landing page
    Landing page //
    2019-05-05

MobX features and specs

  • Simplicity
    MobX allows developers to manage state in a simple and straightforward manner. Its API is minimal and doesn't impose the rigid structure that other state management libraries might require.
  • Reactivity
    The library provides powerful reactive state management, meaning that it automatically updates the UI when the underlying data changes, minimizing boilerplate code.
  • Performance
    MobX optimizes re-rendering by tracking dependencies precisely, making updates efficient and reducing unnecessary renders.
  • Integration
    MobX can easily integrate with React and other JavaScript frameworks, making it flexible for use in various types of projects.

Possible disadvantages of MobX

  • Learning Curve
    While MobX is straightforward for simple use cases, understanding its reactivity and decorators might be challenging for beginners.
  • Scalability Concerns
    For very large applications, the unstructured nature of MobX might lead to spaghetti code if not managed properly, making it harder to maintain.
  • Less Community Support
    Compared to other state management libraries like Redux, MobX has a smaller community, which could mean fewer resources for troubleshooting and learning.
  • Loose Structure
    The lack of rigid structure, while contributing to simplicity, can result in code that is harder to manage, especially in larger applications where a more organized approach might be beneficial.

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

MobX videos

MobX vs Redux (A MobX Redux comparison)

More videos:

  • Tutorial - MobX tutorial #1 - MobX + React is AWESOME
  • Review - Introduction to MobX & React in 2020
  • Tutorial - MobX in React Tutorial - Scalable State Management
  • Review - Battlefield Developer Tells The Secrets of MobX Nested Stores

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to MobX and Three.js)
Javascript UI Libraries
17 17%
83% 83
Front-End Frameworks
100 100%
0% 0
Flowcharts
0 0%
100% 100
JS Library
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare MobX and Three.js

MobX Reviews

We have no reviews of MobX yet.
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Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js seems to be a lot more popular than MobX. While we know about 248 links to Three.js, we've tracked only 20 mentions of MobX. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

MobX mentions (20)

  • Getting started with TiniJS framework
    States can also be organized in some central places (aka. stores). You can use Tini Store (very simple, ~50 lines) or other state management solutions such as MobX, TinyX, ... - Source: dev.to / about 1 year ago
  • Episode 24/13: Native Signals, Details on Angular/Wiz, Alan Agius on the Angular CLI
    Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid,... - Source: dev.to / about 1 year ago
  • React State Management in 2024
    Mutable-based: leverages proxy to create mutable data sources which can be directly written to or reactively read from. Candidates in this group are MobX and Valtio. - Source: dev.to / over 1 year ago
  • Show HN: Cami.js – A No Build, Web Component Based Reactive Framework
    Looks good! FWIW I always felt the observable pattern much more intuitive than the redux/reducer style. Something like https://mobx.js.org/ Things get hairy in both, but redux pattern feels so ridiculously ceremonially to effectively manage a huge global state object with a false sense of "purity". Observables otoh say "fuck it, I'm mutating everything, do what you want with it". - Source: Hacker News / over 1 year ago
  • React Redux
    It's important to note that Redux is just one of many options for global state management in a React application. Other popular options include MobX and the React context API.context API](https://reactjs.org/docs/context.html). - Source: dev.to / over 2 years ago
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Three.js mentions (248)

  • React Three Ecosystem
    Note three.js [1] has nothing to do with React out of the box though, this page highlights an atypical way of using three.js through a popular React binding. [1] https://threejs.org/. - Source: Hacker News / 13 days ago
  • Turn your phone into a wireless Joy-Con with SyncoPath
    The phone in the codepath sample got rendered using Three.js. For fun, I also added some beep sound generated using ZZfx when you tap. - Source: dev.to / 2 months ago
  • How to Build a Portfolio Website with React
    Also, to make your portfolio stand out to recruiters and clients, you can add some creative and interactive animations to it. The following libraries can help you easily do this: Framer Motion, tsParticles, and Three.js. - Source: dev.to / 4 months ago
  • Rant: state of generative AI in code generation.
    In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 4 months ago
  • My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback
    After he's done with v2, might I propose... THE GAMEY GAME 3D ?? https://threejs.org/ I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today. - Source: Hacker News / 6 months ago
View more

What are some alternatives?

When comparing MobX and Three.js, you can also consider the following products

Redux.js - Predictable state container for JavaScript apps

p5.js - JS library for creating graphic and interactive experiences

vuex - Centralized State Management for Vue.js

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Recoiljs - A state management library for React.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.