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Based on our record, Mixamo should be more popular than meshmixer. It has been mentiond 39 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Export your character as an OBJ or FBX, if it is too big, compress under zip and go to mixamo.com, create an account, upload your obj or fbx or zip file, you'll be given some circles to drag under (chin, knees, wrists, etc..) and mixamo does the rigging automatically, plus you'll get access to a lot of animations, and you can choose from those animations (running, fighting, superhero stuf...) and it is applied to... Source: about 1 year ago
Create a new animator controller, drag the mixamo.com animation clip into it. Source: about 1 year ago
Have you tried mixamo.com, (adobes animations site) it has a an auto rigger you can use, it only rigs humanoids, does a fairly good job but since the proportions of your model are quite off from a 'normal' humanoid I think it might not do a good job but its worth trying (its free). Source: about 1 year ago
For free items from the Unreal marketplace yes.If you need a zombie model head to https://www.mixamo.com/#/, all the models in there are free to use they also have a zombie in there, its not the best triple A quality but it should be good enough for your project. Source: about 1 year ago
If you do want that, then mixamo.com will help you rig your model to any turning animation you want. Cheers! Source: about 1 year ago
To add a bit to what others are saying. Mesh mixer is sometimes a great tool for some of this. Source: 8 months ago
Ah right. If you can't get the source file, you could try smoothing them out in meshmixer. Source: 10 months ago
The quickest fix I know is to use the free meshmixer. Source: about 1 year ago
There are programs such as Meshmixer specifically intended to do that, others such as Blender which can do a good job (but beware of missing surfaces or inside-out triangles) and some CAD programs such as Fusion 360 which have the ability to convert meshes. Even Tinkercad can make some changes. It's always better to get a CAD file in a common interchange format such as a STP (STEP) file if you can, though. Source: about 1 year ago
Meshmixer seems to be no longer in developement, with their integration of similar features with fusion360 according to their site https://meshmixer.com/. Source: about 1 year ago
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