Based on our record, GDevelop should be more popular than Mecabricks.com. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Designed a LEGO front bezel with mecabricks.com for the NFC S4T. It fits with friction. The techniques used aren't as stable as I wish they were, so I have to redo the base. But that's not really an issue. Parts have been acquired via bricklink.com. The rock/tunnel/train build is just a render, but will be brought to live once the base is solid. Source: 10 months ago
Some of the builds are published on mecabricks.com, and they're all free to use if you'd like to make cartoons of your own. I'll be uploading the cast of characters there, to the extent I've finished them, later this week. I figured I'd try to get you guys to weigh in on them first. Source: 12 months ago
Yes, I did it with Blender. The models are from https://mecabricks.com/. Source: about 1 year ago
The car model comes from Traffiq, the trees and plants come from Botaniq, the textures come from AmbientCG, HDRI from Poly Haven and the LEGO man from Mecabricks, which was then animated with EpicFigRig and MecaFace. Sound effects fromZapSplat and Freesound. Post-processing done in DaVinci Resolve. Source: over 1 year ago
So I make lego animations with blender, using mecabricks.com to get models. I imported a model into blender where there was a glass piece, and when I had the camera and lighting set up I tweaked the settings so it would render quicker, but now the glass is not see through and is completely white. Ive tried raising the transeparecy but that didnt work. Anyone know how I can render see through glass while still... Source: over 1 year ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 8 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 11 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 11 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: 12 months ago
LeoCAD - LeoCAD is a CAD program for creating virtual LEGO models.
Godot Engine - Feature-packed 2D and 3D open source game engine.
LDraw - LDraw is an open standard for LEGO CAD programs that allow the user to create virtual LEGO models...
Unity - The multiplatform game creation tools for everyone.
Stud.io - Build LEGO designs online with friends.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.